Community Update #1
#33
(06-13-2022, 09:05 PM)Joe Joe Wrote:
(06-13-2022, 08:58 PM)Centurion Wrote: A lot of good ideas, not on board with the whole wiping idea but if by ‘legacy players’ you mean those who are currently successful on fearless and who are likely to lose the most, that’s a good way of limiting any losses with the wipe so that’s a good idea.

Nice to see some changes.

Hi Centurion,

Just for reference it's not a 'wipe' as such we are doing. Essentially we're deflating the economy, in essence all items are getting refunded at 70% value. At which point we essentially 'tax' peoples money and then descale by a factor. Obviously this isn't favourable with everyone, as there are individuals who don't want it touched, those who want it all wiped and those who want the in-between (What we've gone with).

Obviously for those who have worked hard, myself included as I have the highest wealth, we do lose a lot. However it's what we deem necessary to coincide with the future of FL and it's updates.

Just for reference we're not doing a system for 'legacy players', we're giving a legacy cosmetic item based upon the tax brackets you fall into, the more you lose the rare your legacy item you receive essentially.

Hope this helps

I see. 

It is essentially a wipe for high net worth individuals. A net worth of 18,000,000 is reduced by around 91-92% overall. That’s huge. 

It could be worth having an ‘experience’ shop. Almost a currency you can spend on legacy items like skins, suits, glasses and accessories. Easy, modelling bonuses which can be churned out fast. Old money (pre change) and new money earned, as well as other things like hours, role play points etc could go towards experience. Very brief brainstorm but you know what I’m getting at. Experience in games is quite common, no reason why it can’t be integrated into role play as long as it sticks to cosmetics. 

It’s important to keep your current and old players feeling valued and if their networth is being dumped, legacy items and exclusive items (or rare items, like you’re proposing) are a good way of doing that. It’s probably worth breaking up the higher tax categories further for legacy cosmetics (obviously keeping the tax rates you currently have). There’s a lot of players over £10,000,000 for example who deserve a cosmetic better than £5,000,000 giving it’s huge jump, the same with £20,000,000 and £10,000,000 etc. If you’re only giving one cosmetic for all the grind people have done over the years I think it’s important you make people feel special about it. 

The main thing: this reset needs to come with a lot of new content. If you slice the economy then expect people to grind for the same content, you’re making a huge mistake. But, if you release a large amount of new content AT THE SAME TIME, not before and not after, you’ll be doing a lot better.
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Messages In This Thread
Community Update #1 - by Conn - 06-12-2022, 08:29 PM
RE: Community Update #1 - by User 21796 - 06-12-2022, 08:33 PM
RE: Community Update #1 - by gin - 06-12-2022, 08:34 PM
RE: Community Update #1 - by RaMe* - 06-12-2022, 08:35 PM
RE: Community Update #1 - by Police Driver - 06-12-2022, 08:37 PM
RE: Community Update #1 - by MrTibo - 06-12-2022, 08:38 PM
RE: Community Update #1 - by RaMe* - 06-12-2022, 08:39 PM
RE: Community Update #1 - by RaZZ - 06-12-2022, 08:40 PM
RE: Community Update #1 - by Lewwings - 06-12-2022, 08:41 PM
RE: Community Update #1 - by mintblackbeard - 06-12-2022, 08:50 PM
RE: Community Update #1 - by Blaz - 06-12-2022, 08:58 PM
RE: Community Update #1 - by Alphaverse - 06-12-2022, 09:01 PM
RE: Community Update #1 - by Nacreas - 06-12-2022, 09:07 PM
RE: Community Update #1 - by livkx - 06-12-2022, 09:33 PM
RE: Community Update #1 - by Falc - 06-12-2022, 10:27 PM
RE: Community Update #1 - by User 19014 - 06-12-2022, 10:34 PM
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RE: Community Update #1 - by User 19014 - 06-13-2022, 04:41 PM
RE: Community Update #1 - by Nadrickk - 06-12-2022, 11:13 PM
RE: Community Update #1 - by Caesar - 06-12-2022, 11:24 PM
RE: Community Update #1 - by Vauld - 06-13-2022, 08:20 AM
RE: Community Update #1 - by Idea - 06-13-2022, 08:25 AM
RE: Community Update #1 - by gin - 06-13-2022, 01:51 PM
RE: Community Update #1 - by Awestruck - 06-13-2022, 03:28 PM
RE: Community Update #1 - by L Y N C H Y - 06-13-2022, 09:44 AM
RE: Community Update #1 - by GeorgeTheBoy - 06-13-2022, 11:45 AM
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RE: Community Update #1 - by SpaghettiFTW - 06-13-2022, 02:47 PM
RE: Community Update #1 - by Jan - 06-13-2022, 05:35 PM
RE: Community Update #1 - by Ollie630 - 06-13-2022, 05:48 PM
RE: Community Update #1 - by Centurion - 06-13-2022, 08:58 PM
RE: Community Update #1 - by Joe Joe - 06-13-2022, 09:05 PM
RE: Community Update #1 - by Centurion - 06-13-2022, 09:32 PM
RE: Community Update #1 - by Link - 06-13-2022, 09:56 PM
RE: Community Update #1 - by Joe Joe - 06-13-2022, 10:40 PM
RE: Community Update #1 - by SpaghettiFTW - 06-13-2022, 10:42 PM
RE: Community Update #1 - by Conn - 06-13-2022, 11:09 PM
RE: Community Update #1 - by E.Kilby - 06-14-2022, 05:08 PM
RE: Community Update #1 - by Dragnort_ - 06-14-2022, 10:36 PM
RE: Community Update #1 - by Rebdogg - 06-15-2022, 02:49 PM
RE: Community Update #1 - by RaMe* - 06-15-2022, 06:58 PM
RE: Community Update #1 - by Edned - 06-15-2022, 07:48 PM
RE: Community Update #1 - by Rebdogg - 06-15-2022, 09:13 PM
RE: Community Update #1 - by Bobby - 06-15-2022, 07:22 PM
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RE: Community Update #1 - by Dragnort_ - 06-15-2022, 10:12 PM
RE: Community Update #1 - by Slaint - 06-15-2022, 11:20 PM
RE: Community Update #1 - by Archer - 06-16-2022, 07:55 AM
RE: Community Update #1 - by Blaz - 06-16-2022, 03:34 PM

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