11-29-2019, 10:33 PM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community.
Edit Reason: Checked Encoding
)
(11-29-2019, 07:57 PM)SoulRipper Wrote:Good job upgrading the server. I think the whole community appreciates this!(11-29-2019, 07:56 PM)TASSIA Wrote:Yes, and since it's not a shooter game we limited tickrate to 22.(11-29-2019, 07:23 PM)BGCrafter Wrote: Will this mean less Lag and more FPS?
Not necessarily FPS as FPS is clientside rendering.
However, we should see some improvements regarding server performance (lag, ping, tick-rate, etc.).
Regarding the tickrate,
What was the previous tickrate or has it always been 22? And how will this affect AgressiveRP?