10-22-2019, 10:21 AM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community.
Edit Reason: Fixed Encoding
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(10-22-2019, 09:13 AM)SoulRipper Wrote: To re-create anything that comes close to what we've got now, would be very hard.
I've been thinking in the past about building a new game based on the Unreal or Unity engine, so not a mod of a game, but a standalone game.
However, Gmod is not only about roleplaying, the building part is what makes Gmod so incredible. Good luck re-creating physics that come anything near what we're used to.
Building our own game is unrealistic, but games already that can be modded would be great- yes, we lose building, but for the likes of aggressive RP, which seems to be the majority of RP at the moment, there are so many benefits: a bigger map, helicopters, actually decent guns, both passive and aggressive missions, etc
If not that, the gamemode could really do with redesigning from the ground up. It’s an absolute horror show in terms of code, and there’s no continuity anywhere, making it hard to work on