rp_rockford_v2
#10
(05-05-2019, 09:54 PM)Razz Wrote:
(05-05-2019, 08:08 PM)Rossi Wrote:
(05-05-2019, 07:59 PM)Razz Wrote: Well, people are complaining of how the slums are close to the nexus in v2d. However on this map it's even closer. It's literally right next to the "town hall"/nexus. Personally I don't mind this map though, might be the change we need but it could also be the change that kills FL. You can't really know until it's been tried out.

EDIT
I also want to tell you that after playing this map hundred of hours. It looks really dead unless there's a lot of people on and right now we don't really have that many active players.

Who says the run down apartments have to be the slums?

Rebels can literally go anywhere like the little house on the side or whatever they want (Not something rich)

And I do recall, there is NO slums on v4b1 at all, not even a building at all that looks run down, and yet Rockford has it.

If rebels are allowed to have an apartment at the apartment complex on back street in v4b1, then why would they not allow to be in the apartment in Rockford?   Which I may add is NOT in the city so it won't be a huge issue. Plus they have the industrial as well which in Rockford, is a good distance from the PD

The same thing with Ranox, that could be the change that could kill FL as well, every map has that possibility. Not just Rockford

im not really talking about rebels im just generally saying that theres gonna be basewars from the slums, which i personally dont have a problem with but some people seem to have

I get that

However, just like v4b1, there are no dedicated spots for the rebels to go to or anyone else that you're referring to, to be in a slum area like that, which leaves it up to them and where they want to RP. 

So the run down apartments next to the Town Hall / Nexus would not affect anyone due to no one having the obligation to go there. I do understand that it's the type of environment the rebels are supposed to go, but there is a difference between that and the slums on v2d, let me break it down.

V2d - There was a slum area which was quite large and directly next to the Nexus. However, there was 3 stores, an old garage, and an old apartment complex. That is why the fighting there was so bad because that is was way more than just one building, it was a whole road dedicated to rebels basically.

Rockford - It's only two buildings and on one of the main roads. You won't see people outside there running away with guns in their hands and stuff because of how small it is, the whole road is not dedicated to the rebels like it is in v2d. Yes, there will be raids there because I'm sure anyone, not just rebels will contra there. But there will be raids at the industrial, suburbs, the nice apartments, and even the lake. 

I would be very surprised to see people running around outside with weapons and gunfights happening on the Rockford map due to the apartments not being that big and most people would probably just lock them self away in that apartment complex or anywhere else around the map.

Also, a quick side note. V2d was so bad with gunfights because not only was it a whole road with many buildings, but also the Nexus contained the SRU and the police force. And on Rockford, the Town Hall would only contain the President, Vice-President, and Desk Secretary. While the SRU and police would be in the actual police station dedicated to them, so you could not quickly respond out there all the time, and also NLR will be a huge help as well


Messages In This Thread
rp_rockford_v2 - by Rossi - 05-05-2019, 07:55 PM
RE: rp_rockford_v2 - by SpaghettiFTW - 05-05-2019, 07:56 PM
RE: rp_rockford_v2 - by RaZZ - 05-05-2019, 07:59 PM
RE: rp_rockford_v2 - by Rossi - 05-05-2019, 08:08 PM
RE: rp_rockford_v2 - by Slaint - 05-05-2019, 10:17 PM
RE: rp_rockford_v2 - by Grizzly - 05-05-2019, 07:59 PM
RE: rp_rockford_v2 - by Rossi - 05-05-2019, 08:06 PM
RE: rp_rockford_v2 - by RaZZ - 05-05-2019, 09:54 PM
RE: rp_rockford_v2 - by Rossi - 05-05-2019, 10:25 PM
RE: rp_rockford_v2 - by Bobby - 05-05-2019, 10:17 PM
RE: rp_rockford_v2 - by Rossi - 05-05-2019, 10:26 PM
RE: rp_rockford_v2 - by [LT] Sparx - 05-06-2019, 11:28 AM
RE: rp_rockford_v2 - by Rossi - 05-06-2019, 02:50 PM
RE: rp_rockford_v2 - by Indie - 05-06-2019, 12:23 PM
RE: rp_rockford_v2 - by Forgee - 05-06-2019, 12:57 PM
RE: rp_rockford_v2 - by Dimitris - 05-06-2019, 01:04 PM
RE: rp_rockford_v2 - by Rossi - 05-06-2019, 02:55 PM
RE: rp_rockford_v2 - by Dimitris - 05-06-2019, 03:24 PM
RE: rp_rockford_v2 - by JONATHANPOO - 05-06-2019, 01:15 PM
RE: rp_rockford_v2 - by Rossi - 05-06-2019, 02:45 PM
RE: rp_rockford_v2 - by Julern - 05-06-2019, 01:17 PM
RE: rp_rockford_v2 - by horror - 05-06-2019, 03:49 PM
RE: rp_rockford_v2 - by rino - 05-06-2019, 04:55 PM

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