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Introducing FLAMS
#31
What happens if minges run infront of my car? Will I get punished for CDM?
Nil Satis Nisi Optimum
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The following 1 user Likes Envy's post:
  • Dragnort_
#32
(10-03-2018, 02:37 PM)Envy Wrote: What happens if minges run infront of my car? Will I get punished for CDM?

Drive the speed limit dumb kid
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#33
(10-03-2018, 02:41 PM)Dragnort_ Wrote:
(10-03-2018, 02:37 PM)Envy Wrote: What happens if minges run infront of my car? Will I get punished for CDM?

Drive the speed limit dumb kid

wanna take this outside
Nil Satis Nisi Optimum
[Image: lyidZVn.png]
#34
In before FLAMS develops a mind of its own and starts banning all developers and staff that attempt to shut it down. Taking over Fearless. [FLAMS:RP]
The following 3 users Like Create's post:
  • Pollux, Lewwings, Aspire
#35
(10-03-2018, 02:37 PM)Envy Wrote: What happens if minges run infront of my car? Will I get punished for CDM?

The system has a heavy focus on prevention, detection and alerting staff. It does not "punish" in the usual sense at all.

Pollux
Fearless Contributor
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#36
I like the system, it reminds people to call paramedics etc.
Only complaint i had was that it turned my physguns scrollspeed to extremely slow.
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The following 1 user Likes Baskingner's post:
  • Pollux
#37
No collided props. Didn't we experiment with ghosted props while physed before and it was a fucking pain in the arse.
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DISCLAIMER: No actual Captain Barry’s were hurt in the production of this Gif.

#38
(10-06-2018, 06:14 PM)Marty Wrote: No collided props. Didn't we experiment with ghosted props while physed before and it was a fucking pain in the arse.

From what i've seen it has been pretty good so far, with minimal disruption to building and roleplay.

Pollux
Fearless Contributor
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[Image: 5gI2NqM.png]
#39
Would it prevent people from duping lets say 700 molotovs
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  • James, sebasti161, Aspire




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