Semi serious?
#30
(09-29-2018, 09:06 AM)Zona Wrote:
(09-29-2018, 12:58 AM)We Pollux Wrote:
(09-29-2018, 12:49 AM)Grunt Wrote:
(09-29-2018, 12:34 AM)Pollux Wrote:
(09-28-2018, 05:23 PM)Grunt Wrote: The trouble with development is there is alot of people in the team and for its size, not many notable releases.

We've had 132 changelog entries in the past month. On the web side there have been major improvements, there's now a fancy rule, content page and a better changelog. Gamemode wise we've released two cars (C63 + Silver Cloud), done optimisation passes, revamped the chatbox to massively increase the limit (this was pretty big, chatbox was extremely limiting for RP), added the resizer tool and unbanned a ton of props.

Some smaller yet still helpful changes have been associate stuff(can use same property doors and associate to team keypad sharing), nexus database showing wheelclamp locations, money showing the player who dropped it, admins being able to turn ragdolls into statues, setsize being added for staff to set model height, citizen job weapon warnings, added an official steam workshop page, added /flip for cars.

This is all just in the past month.

This month has been considered quiet for me too (I was away/busy for quite a while). While I understand there's not been a lot of thread updates (we still have had three though) we have still been releasing helpful things on a daily basis.

The new rule page is one of the most modern updates to take FL out of 2010 it's had since I've been here - and it was made by Tomo who isn't strictly on the dev team.

The two cars were cool, however the amount of time it took to add them in comparison to the car overhaul was laughable and the fact it was more seen as a prestigious contributor car said everything. However the recent suggestion thread has solved this issue.

The chatbox change was very minor, all it did was change the colour and size which really isn't a limiting factor in RP since you could just send two messages. However it is a good addition, just not a solution that extremely limited RP.

The rest are as you suitabley put it, smaller yet helpful changes.

I'm not trying to put down the development work, but as I said previously with a nice big team that you have right now it really would be a shame to waste the talents and not get working on a big project that will overhaul FLRP and make it something fresh and new. Such as a more simple thing like the milestones, all the way up to new cars like electric vehicles, a new F1 GUI to incorporate things like a homepage which has snippets of every menu like the marketplace, property, jobs, staff online, change log entries etc.

None of the recent updates have been enough to keep players high and it really shows in the stats.

No one said we're not also working on bigger stuff though, most of my time actually goes towards work on way bigger updates. The small ones are just things I can quickly slide in and release within half an hour.

Then focus on them and work along to finish the huge projects. If you continue to do what Grunt states then you it will take ages to finish a project. Let contributors take the small changes and let the developers work on the bigger jobs! The development team, from a player side needs more structure ...

Structure won't work, it's impossible to have it on a team doing so much work for little reward. Developers and Contributors are currently free to work on whatever they want, with contributors having a lot more leniency in how active they are. Demotion a Contributor or Developer for being a bit inactive doesn't help anyone. If they come every once in a while and work on something, it's still better than nothing.

It's important to keep a mix of minor and major changes, some of the smaller updates we have pushed out have been amazing QoL changes or have fixed a much wanted feature.

Stuff simply takes time and we also have lives outside of FL. I personally have been extremely busy, as such work from me has slowed down a bit (which is shown in the changelog too).
Pollux
Fearless Management
bork
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Messages In This Thread
Semi serious? - by Joulle - 09-27-2018, 05:50 PM
RE: Semi serious? - by Envy - 09-27-2018, 06:06 PM
RE: Semi serious? - by Zona - 09-27-2018, 06:42 PM
RE: Semi serious? - by Create - 09-27-2018, 08:10 PM
RE: Semi serious? - by Agorith - 09-28-2018, 11:40 AM
RE: Semi serious? - by Envy - 09-28-2018, 03:37 PM
RE: Semi serious? - by Dimitris - 09-27-2018, 07:31 PM
RE: Semi serious? - by god - 09-30-2018, 01:01 PM
RE: Semi serious? - by Dimitris - 10-02-2018, 09:09 PM
RE: Semi serious? - by King Kickass - 09-27-2018, 07:45 PM
RE: Semi serious? - by Joulle - 09-27-2018, 10:22 PM
RE: Semi serious? - by Spartan_KCT - 09-28-2018, 05:38 AM
RE: Semi serious? - by Joulle - 09-28-2018, 08:38 AM
RE: Semi serious? - by King Kickass - 09-28-2018, 02:26 PM
RE: Semi serious? - by Oneshott - 09-28-2018, 10:48 AM
RE: Semi serious? - by IIIIIIIIIIIIIIII - 09-28-2018, 03:26 PM
RE: Semi serious? - by Dragnort_ - 09-28-2018, 03:42 PM
RE: Semi serious? - by Envy - 09-28-2018, 03:45 PM
RE: Semi serious? - by Pollux - 09-28-2018, 04:13 PM
RE: Semi serious? - by Envy - 09-28-2018, 04:26 PM
RE: Semi serious? - by Pollux - 09-28-2018, 05:15 PM
RE: Semi serious? - by mgdwszx - 09-28-2018, 03:50 PM
RE: Semi serious? - by sebasti161 - 09-28-2018, 04:17 PM
RE: Semi serious? - by Dragnort_ - 09-28-2018, 04:53 PM
RE: Semi serious? - by Grunt - 09-28-2018, 05:23 PM
RE: Semi serious? - by Pollux - 09-29-2018, 12:34 AM
RE: Semi serious? - by Grunt - 09-29-2018, 12:49 AM
RE: Semi serious? - by Pollux - 09-29-2018, 12:58 AM
RE: Semi serious? - by Zona - 09-29-2018, 09:06 AM
RE: Semi serious? - by Pollux - 09-29-2018, 09:59 AM
RE: Semi serious? - by Zona - 09-29-2018, 12:10 PM
RE: Semi serious? - by Pollux - 09-29-2018, 01:05 PM
RE: Semi serious? - by Zona - 09-29-2018, 01:57 PM
RE: Semi serious? - by Grunt - 09-29-2018, 11:12 AM
RE: Semi serious? - by Zona - 09-29-2018, 09:03 AM
RE: Semi serious? - by Zona - 09-28-2018, 07:45 PM
RE: Semi serious? - by Yonno - 09-29-2018, 01:09 PM
RE: Semi serious? - by Zona - 09-29-2018, 01:59 PM
RE: Semi serious? - by Pollux - 09-29-2018, 02:23 PM
RE: Semi serious? - by Yonno - 09-29-2018, 05:29 PM
RE: Semi serious? - by [LT] Sparx - 09-29-2018, 03:26 PM
RE: Semi serious? - by MrFinnConlon - 09-29-2018, 06:17 PM
RE: Semi serious? - by Jan - 09-29-2018, 07:25 PM
RE: Semi serious? - by Agorith - 09-29-2018, 07:35 PM
RE: Semi serious? - by [LT] Sparx - 09-29-2018, 08:28 PM
RE: Semi serious? - by Joe Joe - 09-29-2018, 06:13 PM
RE: Semi serious? - by Dragnort_ - 09-29-2018, 09:25 PM
RE: Semi serious? - by MrFinnConlon - 09-29-2018, 09:27 PM
RE: Semi serious? - by Awestruck - 09-29-2018, 09:40 PM
RE: Semi serious? - by Divey - 09-29-2018, 09:37 PM
RE: Semi serious? - by Fultz - 09-29-2018, 10:44 PM
RE: Semi serious? - by Huskii - 09-29-2018, 10:54 PM
RE: Semi serious? - by Pollux - 09-30-2018, 01:02 AM
RE: Semi serious? - by Huskii - 09-30-2018, 09:03 AM
RE: Semi serious? - by ImTheRealSparks - 09-30-2018, 01:15 AM
RE: Semi serious? - by Eoin - 09-30-2018, 10:51 AM
RE: Semi serious? - by Yonno - 09-30-2018, 12:40 PM
RE: Semi serious? - by Rookie (Isaac) - 09-30-2018, 02:25 PM
RE: Semi serious? - by Pollux - 10-02-2018, 11:05 AM
RE: Semi serious? - by Agorith - 10-02-2018, 11:08 AM
RE: Semi serious? - by Pollux - 10-02-2018, 11:09 AM
RE: Semi serious? - by Dragnort_ - 10-02-2018, 01:23 PM
RE: Semi serious? - by Pollux - 10-02-2018, 05:40 PM
RE: Semi serious? - by Bobby - 10-02-2018, 08:31 PM
RE: Semi serious? - by Pollux - 10-02-2018, 10:49 PM
RE: Semi serious? - by MrFinnConlon - 10-02-2018, 11:08 PM

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