AggressiveRP Talk [Humans only(was going to say men only but that is sexist)]
#45
(05-03-2018, 08:55 PM)Grapefruit Wrote: Government VS Criminals
  • Police retrieve their weapons for free and do not drop them when killed.
    Although this may be a nice feature for new members of the community that unfortunately lack the money to buy weapons, this feature removes all sense of 'life endangering roleplay' for the government. This is an issue because criminals, for example, buy their weapons and kevlar with money they had to earn with the time they have been on the server and therefore roleplay aggressively with the mindset that if they die, they lose everything they equipped and/or used during the RP. Evidently, this means criminals play more strategically and do everything they can to survive; which not only makes the aggressive roleplay more immersive, but also plays a part in following the FearRP rules more easily and clearly. Unfortunately, we lack these traits with the government. Police and SRU nowadays are running around carelessly, rushing enemies with no strategies like there's no tomorrow and planting breaches like they're martyr bombers. This should not be happening. The government no longer care for their lives and thus results in an unrealistic roleplay manner and ruins the AggressiveRP for not only criminals, but for the rest of the server and its future.The government should only spawn in with a free pistol, and must at the very least purchase their weapons and tactical accessories with the money they worked hard for, just like the way criminals must.

While I can agree with your other points, I really can't with this one or atleast your solution for it. The government arms locker is a really hard thing to balance. On one end you only give police pistols and they get will absolutely rolled over all the time (which even happens today with their free M4s a TON) or on the other hand you have an OP police force who actually know what they're doing and rush all the time with their free guns. Yeah, cops get free guns as quite honestly they need them. I feel like if you get rid of their free guns, you'd just have criminals rolling over them and the laws becoming quite useless with no one who can enforce them. By making their free guns drop you're then going to be hurting the economy. I think this area is best left alone, at most maybe add a TINY charge for bringing out a rifle for cops. The balance seems fine right now with criminals and cops both winning their fair share of raids. I still think that criminals should not have the advantage over the government and should be relying on the fact that they create the situation the cops respond to (by hitting targets quickly for example or staying low without a massive base with massive walls). I think too many of you are expecting to be able to roll over the government alone with just an XM and a FAMAS, it should never work that way.

EDIT: I think the solution to AggRP is adding more rewards, not making it easier.
Pollux
Fearless Management
bork
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RE: AggressiveRP Talk [Humans only(was going to say men only but that is sexist)] - by Pollux - 05-05-2018, 03:06 PM

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