beeping breaches
#18
(07-05-2017, 01:39 AM)Demonic Wrote:
(07-04-2017, 06:33 PM)Reebs Wrote: -Support

All due respect, this isnt how it is in real life, as SWAT/SRU breaches are activated by plugging in a wire and tripping the detonater, and even military grade C4 Plastic Explosive does not beep. I like the concept, but I honestly can't support something that doesnt support realism.

+ I personally don't think the the ones that we raid need even more advantages if we use a different route then they thought we would. They are already powerfull enough. You go ahead and try to raid a 8 manned base with 3 sru's for example by using a small front door... And if you add the beeping noise they'l know where to aim their guns next. And seeing as how SRU shields have been removed. We can't exactly use any tactic by attacking from both sides (Like shield standing infront of door and the other guy crouching behind him) so no. Hell they even removed the 20rpp SRU suit extra kevlar. So no we are already weak. It's funny how people think the police force is overpowered lol.

We don't have any shields, extra kevlar anymore and hell we might not even have any Tranq advantages anymore... if you add this we would lose all advantages to raid a highly defended base.

Criminals don't have shields or extra Kevlar either, never have done. Criminals also pay for their own weapons, Kevlar and ammo where as government get them for free.

Whys it always about what equipment you get that makes you win a raid?

Funny as when I go government and we actually use tactics we can i infiltrate a base full of criminals?

Just seems like a poor excuse to -Support
The following 1 user Likes Falc's post:
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Messages In This Thread
beeping breaches - by JohnSilver - 07-04-2017, 05:59 PM
RE: beeping beachers - by Exotic - 07-04-2017, 06:05 PM
RE: beeping beachers - by MrFinnConlon - 07-04-2017, 06:33 PM
RE: beeping beachers - by Reebs - 07-04-2017, 06:33 PM
RE: beeping beachers - by Generation - 07-04-2017, 07:12 PM
RE: beeping beachers - by Luna - 07-04-2017, 07:14 PM
RE: beeping beachers - by Broccoli - 07-04-2017, 07:19 PM
RE: beeping beachers - by Reebs - 07-05-2017, 03:11 AM
RE: beeping beachers - by already_fallen - 07-05-2017, 05:11 AM
RE: beeping beachers - by Falc - 07-05-2017, 08:14 AM
RE: beeping beachers - by Generation - 07-05-2017, 07:05 PM
RE: beeping beachers - by dawson270500 - 07-04-2017, 06:39 PM
RE: beeping beachers - by Yonno - 07-04-2017, 06:40 PM
RE: beeping beachers - by god - 07-05-2017, 03:01 PM
RE: beeping beachers - by Wolven - 07-04-2017, 07:24 PM
RE: beeping breaches - by Tomo - 07-04-2017, 08:20 PM
RE: beeping breaches - by Archer - 07-04-2017, 08:50 PM
RE: beeping breaches - by Demonic - 07-05-2017, 01:39 AM
RE: beeping breaches - by Falc - 07-05-2017, 08:13 AM
RE: beeping breaches - by Prompt - 07-05-2017, 06:48 AM
RE: beeping breaches - by Wolven - 07-05-2017, 08:20 AM
RE: beeping breaches - by Falc - 07-05-2017, 08:10 AM
RE: beeping breaches - by Yonno - 07-05-2017, 08:58 AM
RE: beeping breaches - by Mr Churos - 07-05-2017, 09:13 AM
RE: beeping breaches - by Broccoli - 07-05-2017, 02:32 PM
RE: beeping breaches - by Prompt - 07-05-2017, 02:56 PM
RE: beeping breaches - by Reebs - 07-05-2017, 05:14 PM
RE: beeping breaches - by Falc - 07-05-2017, 05:37 PM
RE: beeping breaches - by Reebs - 07-05-2017, 06:44 PM
RE: beeping breaches - by TheSiphon - 07-06-2017, 04:02 PM
RE: beeping breaches - by Jipz - 07-11-2017, 02:26 PM
RE: beeping breaches - by Awestruck - 08-03-2017, 09:54 PM
RE: beeping breaches - by Awestruck - 08-03-2017, 09:54 PM
RE: beeping breaches - by Awestruck - 08-03-2017, 11:10 PM

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