Report: [FL:RP] Wolven
#6
Hello base-builders,

I will be writing this reply for both Reports (the other regarding apartments) found >here<

Apologies for the long time it's taken for this to be concluded, I've needed time to think of how we can fix an issue like this. As the Doomfort explanation states, you cannot combine firing holes with tight corridors. (a corridor is tight if it cannot fit 2 people side-by-side). As you can see from both bases shown in both Reports, the corridors are tight and there are firing holes at the end of them. It does not matter if a base is a natural Doomfort, it still counts as a Doomfort. (Using the world/map to your advantage. i.e Apartment Corridors). 

As for the keypad, it must have cover for raiders to give a "fair" advantage whilst a player uses a Keypad Cracker to crack the keypad without fear of being shot during a raid.

There is also concerns I must bring up with some of the other parts of the build. The sloped angle of a triangular prop, as shown on the elevated position of that base, should not be used as a defence. This is because a defender can unknowingly (or knowingly) place themselves in a position where only their head can be seen, but are still able to shoot out at raiders. This also goes for slopes onto an elevated position. Instead of having a slope up a wall, there should be a horizontal platform perpendicular to the wall. For example:



Spoiler: Wrong
[Image: 7FEB1CD87E0573401BC13EFB9490CFA972CF4C28]





Spoiler: Right
[Image: 8F8F3963BEF1D7E9FC1D409F121E2CB75B357652]




Important Points to Remember
  • A corridor is only tight if it cannot fit 2 people side-by-side.
  • Firing holes cannot be used with a natural (world/map) tight corridor. (This does not mean tight corridors are disallowed altogether)


    Spoiler :
    "Tight corridors are generally allowed, even if they are staggered or force you to change angle and direction frequently, similar to a WW1 trench. However, you cannot combine this with firing holes and similar."


  • All keypads for ANY defence must have cover for a player.
  • Sloped props, most notably triangular props, may not be used in a defensive structure.
  • An elevated firing position must have a platform as shown in the "Right" image above.


I will not be punishing Wolven for these Player Reports as these bases have been used by many players, and admins alike. Hopefully this post has cleared up some misconceptions and concerns regarding Doomfort. If anyone has any further concerns/questions please feel free to send me a Forum PM.
Kind Regards,

[Image: nw3ghiD.gif]


Messages In This Thread
Report: [FL:RP] Wolven - by RIC0H - 06-30-2017, 11:09 PM
RE: Report: [FL:RP] Wolven - by Wolven - 06-30-2017, 11:22 PM
RE: Report: [FL:RP] Wolven - by Reebs - 06-30-2017, 11:23 PM
RE: Report: [FL:RP] Wolven - by RIC0H - 06-30-2017, 11:25 PM
RE: Report: [FL:RP] Wolven - by god - 07-01-2017, 05:53 AM
RE: Report: [FL:RP] Wolven - by Awestruck - 07-16-2017, 07:26 PM
RE: Report: [FL:RP] Wolven - by Awestruck - 07-16-2017, 07:26 PM

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