Map Discussion
#18
I actually got out of bed for this because formatting on my phone pisses me off. Damn you Fultz. :*

OT: I posted something like this about V5P before and I'll happily do it again on a relevant thread.
I'm also in no way trying to make V5P look better than Chaos City or Rockford, I'm just throwing out my opinion about V5P.

V5P is in my opinion the most modern map (fitting the concept of CityRP), the most optimized map, the best map to bring out the potential of the vehicles of Fearless and jobs created around it, the map with the most varied building environments while at the same time maintaining a cohesive and realistic environment, and the map with the biggest potential on different sorts of RP, be it passive or aggressive. I personally also believe that the "cliffside area" is excellent for various sorts of roleplay and provides us with the most natural lake out of all maps.

The map might be "too big" like people always stated in the past about V2P.
However, player interaction will always happen as players will come and look for eachother, considering we are interdependent on each other as players. It's the main goal of CityRP. This obviously counts for any other big map, not just V5P.

And when speaking of 2 servers and a split community;  We used to have so much more players than we do nowadays. Heck, there were 3 servers back then and it felt like we had 3 different sub-communities, considering I almost always played on V2P and a minor amount of hours on V2D. I don't think I ever met people that used to play on v33x.


I can only believe that V2P ended up being deserted because the playerbase was in decline, not because the map was bad. I wasn't there when V2P got closed down but I can only imagine the how the players must have felt that made V2P their home, being forced into playing on a new map from then on. If it was possible back then, why not now?

But I will stand by the fact that V5P, just like Chaos City and I guess I'll include Rockford too eventhough I absolutely hate it, are NOT too big for Fearless and the possibilities that the server brings with itself, that said if the server would reach decent capacity. 

I personally still believe the playerbase is not currently ready for/ capable of filling up a second server of any mapsize.
Littletown is an example of this. The map's been out for... a week now? It's not working. If we do find a decent map for a second server though, and let's say the things about the population being low currently due to exams. Then it could lead to a split of the community into 2 servers, and then v4b1 (or a different map) will look just as deserted as any other map.

I think it'd be a horrible idea to change to 2 servers with 40-50 slots, why would you force less players to be able to play with eachother? It would only reduce cooperative RP possibilities and force a split community.
Regards,
 
[Image: mEVbpdN.png]
Thanks to Envy for the signature.
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Messages In This Thread
Map Discussion - by Fultz - 05-18-2017, 07:22 PM
RE: Map Discussion - by Archer - 05-18-2017, 07:31 PM
RE: Map Discussion - by Ryan F - 05-18-2017, 07:32 PM
RE: Map Discussion - by JessicaCandyX - 05-18-2017, 07:34 PM
RE: Map Discussion - by Luna - 05-18-2017, 07:34 PM
RE: Map Discussion - by Rebdogg - 05-18-2017, 07:34 PM
RE: Map Discussion - by jhayw - 05-18-2017, 07:51 PM
RE: Map Discussion - by lordofthesilver - 05-18-2017, 07:57 PM
RE: Map Discussion - by Bobby - 05-18-2017, 07:58 PM
RE: Map Discussion - by Demonic - 05-18-2017, 08:34 PM
RE: Map Discussion - by Panda - 05-18-2017, 08:45 PM
RE: Map Discussion - by Dauntless - 05-18-2017, 10:52 PM
RE: Map Discussion - by Fultz - 05-18-2017, 11:01 PM
RE: Map Discussion - by King Kickass - 05-19-2017, 04:24 AM
RE: Map Discussion - by Prompt - 05-19-2017, 05:27 AM
RE: Map Discussion - by King Kickass - 05-19-2017, 05:39 AM
RE: Map Discussion - by Fultz - 05-19-2017, 06:37 AM
RE: Map Discussion - by King Kickass - 05-19-2017, 07:42 AM
RE: Map Discussion - by Yonno - 05-19-2017, 07:19 AM
RE: Map Discussion - by Broccoli - 05-19-2017, 08:08 AM
RE: Map Discussion - by Holdem - 05-19-2017, 02:16 PM
RE: Map Discussion - by Jordy - 05-19-2017, 02:20 PM
RE: Map Discussion - by already_fallen - 05-19-2017, 02:51 PM
RE: Map Discussion - by [LT] Sparx - 05-19-2017, 03:27 PM
RE: Map Discussion - by MrFinnConlon - 05-19-2017, 03:34 PM
RE: Map Discussion - by Envy - 05-19-2017, 03:56 PM
RE: Map Discussion - by RockDead69 - 05-20-2017, 11:56 AM
RE: Map Discussion - by Falc - 05-20-2017, 12:06 PM
RE: Map Discussion - by Conn - 05-20-2017, 12:26 PM
RE: Map Discussion - by Grunt - 05-21-2017, 01:02 AM
RE: Map Discussion - by TheSiphon - 05-21-2017, 05:13 AM
RE: Map Discussion - by Archer - 05-21-2017, 06:31 AM
RE: Map Discussion - by Conn - 05-21-2017, 07:34 AM
RE: Map Discussion - by Grunt - 05-21-2017, 09:32 PM
RE: Map Discussion - by Broccoli - 05-27-2017, 01:00 PM
RE: Map Discussion - by King Kickass - 05-21-2017, 04:35 AM
RE: Map Discussion - by Panda - 05-21-2017, 08:46 AM
RE: Map Discussion - by Prompt - 05-21-2017, 10:05 PM
RE: Map Discussion - by Bobby - 05-27-2017, 12:45 PM
RE: Map Discussion - by Eclipze - 05-27-2017, 01:59 PM
RE: Map Discussion - by Fultz - 05-27-2017, 03:05 PM
RE: Map Discussion - by Eclipze - 05-27-2017, 03:09 PM
RE: Map Discussion - by Fultz - 05-27-2017, 04:15 PM
RE: Map Discussion - by Rebdogg - 05-27-2017, 09:18 PM
RE: Map Discussion - by Molyneux481 - 05-27-2017, 02:27 PM
RE: Map Discussion - by Tomo - 05-27-2017, 04:22 PM
RE: Map Discussion - by Envy - 05-27-2017, 04:31 PM
RE: Map Discussion - by Conn - 05-27-2017, 04:35 PM
RE: Map Discussion - by Envy - 05-27-2017, 04:39 PM
RE: Map Discussion - by Fultz - 05-27-2017, 04:57 PM
RE: Map Discussion - by already_fallen - 05-27-2017, 10:44 PM
RE: Map Discussion - by Marty - 05-27-2017, 10:51 PM

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