09-29-2016, 10:02 PM
(This post was last modified: 09-01-2022, 01:05 AM by Fearless Community.
Edit Reason: Checked Encoding
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Why not balance the price of a weapon, based on its effiency, damage, recoil, etc.?
Balancing the damage based on the price gives a gun less possibilities to play with a realistic damage environment.
Balancing the damage based on the price gives a gun less possibilities to play with a realistic damage environment.