Meta / Awaiting Update [SWAT] Raids
#3
(05-28-2015, 11:03 PM)Fury Wrote: Wonderful guide, but on a typical day on v33x depends on the time of day. Later in the day there is the default set swat team which is one SWAT sergeant and 3 Swat units. Also looks like you put a lot of work into this, I feel bad telling you this but even though this makes up a perfect scenario in the heat of action no one really follows this unless they are in it for the roleplay. Also not all raids will be just like you plan them, they can go downhill or it can be good for you.
Thanks for the compliment!
And with what you're saying, don't feel bad at all. Buddy, if I wasn't open to criticism, I'd would have stayed far away from this community.
But honestly, with regards to people in the "heat of the action", if you consistently train your SWAT team to an extent to which they can stack-up and move in as smooth as butter, they will.
I'm speaking from personal experience, where I was in-charge of a SWAT team consisting of people of whom I had never roleplayed with before, though I can see why you are skeptical.
With regards to smaller teams, you are absolutely correct. What I have noticed is, is that the more fun and immersing you make a SWAT RP, the more people actually want to join in and the less likely it is for people to vacate their slot on the SWAT team.

However, the hardest part would actually be assembling this team from the get-go, I suppose. So I do understand where you are coming from.


Messages In This Thread
[SWAT] Raids - by Jinkees! - 05-28-2015, 10:48 PM
RE: [SWAT] Raids - by Fury - 05-28-2015, 11:03 PM
RE: [SWAT] Raids - by Jinkees! - 05-28-2015, 11:09 PM
RE: [SWAT] Raids - by Kammy2k8 - 05-29-2015, 09:02 AM
RE: [SWAT] Raids - by DVN - 05-29-2015, 09:31 AM
RE: [SWAT] Raids - by mintblackbeard - 03-07-2017, 10:38 PM
RE: [SWAT] Raids - by MrFinnConlon - 04-10-2017, 08:48 PM

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