Clan system
#11
(05-20-2015, 11:31 AM)Jono Wrote: My list of wishes would he quote short in regards to this.
Allow clans to become official with a proper checklist of sorts, so they have something to aim for.
Fully allow the integration of clan-only content.( I made a suggestion on it,allowing clan only cars and skins.) I believe there is a clsn/only skin suggestion which has been approved since.
Remove the rules around clan wars. Having speaken to many of the older players whom,took part in the constant clan wars of late 2011/ early 2012, I feel as though that it a dynamic which I'd missing from the server. Allow people to Base everywhere, allow people to see the actual war. Granted, some innocents may die as collateral occasionally, but it'd 'realistic'. ( people constantly talking about hoe realism is good, so add it to all parts of thr game, not just picking and choosing St realism.)
Honesty, having been in multiple clan wars myself, the extremely restricted nature of it just makes them pointless. Allowing drive-in, kidnappings etc made them exciting, and actually like a war of sorts.
Hosting a war on the event server, is quite frankly shite.

*written on iPhone, so any spelling mistakes are probably due to that.*

I'm don't agree with the fact that Clans should have there on skin due to the nightmare for the developers side if we had 12 official clans, if we just kept having 4 official clans.. god I hate that "Official" word, back to the point then it would just increase the "elite" of the clans which would serve as a nonmotivation for people to join clans that are not yet official however has great potential and thus excluding people who want to make they own clan. 

Best Regards
#12
The clan system was fine before the one Temar made. It's very messed up, unorganised and not that good to look at in F1 > Manage, very jumpy, moved to here letters, the font is rubbish and all that. But, I'd like clans to become a bigger thing in FL, not sure how though, what Jono said would be fantastic.
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#13
Does anyone remember when we said official clans would get a special skin just for them?

Barkles does xD

But yeah in regards to official clans I dont really understand it, Tbh when MEGA was offialised I didnt know why and Tbh I still don't know but hey hoe
[Image: JrWpsNC.png]
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#14
(05-20-2015, 04:04 PM)Barkles Wrote: Does anyone remember when we said official clans would get a special skin just for them?

Barkles does xD

But yeah in regards to official clans I dont really understand it, Tbh when MEGA was offialised I didnt know why and Tbh I still don't know but hey hoe

I do, I don't think having special skins for an official clan would be terrible. It would just make things a lot easier for the clan leaders/admins that set models for the players while on the servers anyways rather then having to constantly do it over and over again after they die. So I hope the official clan models actually get put in the game.
[Image: ghTXnEx.png]
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#15
i personally support the whole custom models for official clans, but we need a refresh of how 'officialisation' works. Atm it's bullshit.
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#16
I'd be fully in support of getting rid of most of the clan war rules and bringing it back to the old days. It was transformed into a dull game of attacking and defending with very limited tactics because of all of the drama and b*tching that happened when people lost, but clearly it was a bad move to make.
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#17
I personally liked the old system, were you could change it freely without having to pay etc.
It felt, more easy and less advanced witch i personally think is unnecessary
#18
(05-20-2015, 07:26 PM)Faustie Wrote: I'd be fully in support of getting rid of most of the clan war rules and bringing it back to the old days. It was transformed into a dull game of attacking and defending with very limited tactics because of all of the drama and b*tching that happened when people lost, but clearly it was a bad move to make.

Well, there was a lot of bitching in the administrative team about clan war (hence such rules enhancing by myself and you). I'd love to see more clan wars, because that's what clans do, but clan wars shouldn't take up all activity on the server. Now there's many slots of course, but still. Two big clans (such as EBC & SAA back in the days) took up 40% of the server when everyone was on. And it would be hard if everything was on main server to make sure everything is ait and that no one is cheating .
Kind Regards,
Floodify
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  • Benporium
#19
I feel like two clans in a war should be able to choose victory conditions, rather than just 'kill one representative'. Why not two? Why not have it based on kill-count?

The servers getting taken over by clans is a potential problem, but we have 75 slots now so maybe the effect won't be as bad as before.
#20
Yeah basing it off kill-count is gonna be something REALLY fun for the administrator to do.
Kind Regards,
Floodify
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