PowerGaming
#1

PowerGaming 



Part 1 - What Is PowerGaming?


PowerGaming is simply using the act of emotes ( /me or /it ) in a way that does not give another person the opportunity to react or respond. It is basically forcing an action on a player that they cannot contest/refute. It is considered poor role-play and takes away the fun experience that role-playing has to offer and it certainly places a limit on the actual role-play involved in situations. 

Example(s):




PowerGaming - [ Jim stabbed Tom with his knife ]

The reason why this can be considered PowerGaming is due to the fact that you are forcing Tom to be stabbed with the knife without letting him emote otherwise. There is no chance for him to dodge it or counter it due to the fact that it had already "happened" in role-play. Allowing the other person an opportunity to RP an action, whether it be them role-playing that they were stabbed or if they were going to attempt to role-play dodging the knife. 

NOT PowerGaming - [ Jim attempted to stab Tom with his knife ]

This example is more appropriate as it allows for the other person, Tom, to be able to throw an emote ( /me or /it ) out to further role-play the action against them. Examples include:
  • ( /me ) Tom is stabbed in the lower chest, causing him to scream in pain.
  • ( /me ) Tom quickly jumps to the side to dodge the knife as it was lunged towards him.
  • ( /it ) *The knife is lunged in his chest, resulting in a large stream of blood to come squirting out*
Not only is this more fair then simply stabbing a person, but it actually promotes role-play to occur rather than simply someone getting stabbed. This, however, is a minor case of PowerGaming. The next example will go into detail about  a more serious form of PowerGaming.




PowerGaming - [ Tom punches Jim in the head, causing him to be knocked out ]

Again, this is an action being forced on a player without a way for them to counter it. This example is an escalated version of the first example, where the other player has been forced into unconsciousness with no opportunity to role-play against it. You cannot simply expect a person to go along with this nor is it considered good role-play. 

NOT PowerGaming - [ Tom swings his fist towards the person's head ] 

This again is a more appropriate approach to emoting an aggressive action towards the person. If you wish to proceed with hitting the person in the head, you would simply use your hands/fists and deliver the punch. It would then be up to them to deliver an emote/action back. 



PowerGaming - Acquiring IC information without RP (Police Interaction)

I recently saw a prime example of PowerGaming that has to do with the Police force and obtaining information. Many players have stated that they acquire information regarding a person through the Police Database, which is simply an imaginary role-play method to obtain this information (Job, Age, Gender).  

The player had pulled over a Gun Dealer for a traffic violation but had supposedly acquired information surrounding their role as a weapons dealer when they had lookup up their information in the Police Database, and had been forced against the player without any way for him to dispute how the officer gained this information. This information cannot be obtained that way but should instead be obtained through actual role-play. 


NOT PowerGaming - Acquiring IC information through RP (Police Interaction)


There is no indication to whether a Gun Dealer is, by default, a licensed Gun Dealer. In order for the police officer to have obtained this information, the President would have had to had made a law requiring Gun Dealers to apply for a license to sell weapons. With this law in place, the police officer would have been able to check whether the Gun Dealer had applied and been granted a license to sell weapons rather than implicating that he didn't have one and not allowing him to argue against that.




PowerGaming - Changing custom job title to fit an on-going role-play

Changing your job title is acceptable so long as it is not done in order to achieve a specific thing in a role-play. For example, if someone had seen someone being mugged and proceeded to change their job title to 'Undercover Cop' to simply stop the person from mugging, this would be an example of PowerGaming. 

*This is also listed in the Job Rules though is defined as not 




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