CityRP Anti-Cheat
#1
We have now scriptenforcer on our server. I enabled it and will see if it causes problems.

If your not able to join, you might have cheats. Remove them and you should be able to join.

This is the only way to prevent people using cheats.
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#2
Nice, much people have stuff like radars does this stop them?
#3
Yes, the cheat get's disabled and in the worst case you get kicked automatically.
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#4
Awesome (:
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#5
Yay it works great!

To proof it: I downloaded a Radar from Garrysmod, joined singleplayer and there you was able to see it. After that I joined CityRP and there it's disabled.

[youtube]http://www.youtube.com/watch?v=8zLtGJJqr7A[/youtube]
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#6
Awesome Cheese
I sigh when I hear oh lol it's not ahack it's an addon
herpderp
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#7
Blegh. My screen looks so empty without Depth Hud </3
#8
My aimbot doesn't work anymore Sad
Wallhacks are still good though!
#9
(09-01-2010, 03:51 PM)Hoot37 Wrote: My aimbot doesn't work anymore Sad
Wallhacks are still good though!

What ARE you talking about?

All Lua scripts that run, that aren't supposed to, are blocked. Therefore Wallhacks DON'T work, neither do aimbots, Radars, custom HUDS, satellite hacks, pretty much anything.

I'm actually fairly gutted, I loved my Depth HUD :/
#10
Good update, we all play fair now.

Offtopic; Since some wallhacks are material-based, they can only be disabled by forcing sv_pure 1.


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