05-14-2016, 09:08 PM
(This post was last modified: 09-01-2022, 01:05 AM by Fearless Community.
Edit Reason: Fixed Encoding
)
(05-11-2016, 12:45 PM)Garine Wrote:(04-10-2014, 02:00 PM)SnowredWolf Wrote: Do you have the annoying background noises on v33x, v2d and v2p? Then I have a fix for you now, been working on this a few hours today! The fix have been uploaded to Steam workshop so you just have to press the small "Subscribe" button! (Need to restart gmod for it to work)this is what i have when i type in console: snd_dumpclientsounds i hope you can fix my bugged sounds!
Please, if you notice some sounds on v33x that's not removed/replaced, type "snd_dumpclientsounds" in console, this will give you a full list of ongoing sounds. Please copy-paste all the "ambient" sounds here.
Download
Sounds that I've removed/replaced
Spoiler :ambient\atmosphere\city_skypass1.wav
ambient\atmosphere\station_ambience_loop2.wav
ambient\levels\prison\inside_battle_antlion1.wav
ambient\levels\prison\inside_battle_antlion2.wav
ambient\levels\prison\inside_battle_antlion3.wav
ambient\levels\prison\inside_battle_antlion4.wav
ambient\levels\prison\inside_battle_antlion5.wav
ambient\levels\prison\inside_battle_antlion6.wav
ambient\levels\prison\inside_battle_antlion7.wav
ambient\levels\prison\inside_battle_antlion8.wav
ambient\levels\prison\inside_battle_antlion9.wav
ambient\levels\prison\inside_battle_antlion10.wav
ambient\levels\prison\inside_battle1.wav
ambient\levels\prison\inside_battle2.wav
ambient\levels\prison\inside_battle3.wav
ambient\levels\prison\inside_battle4.wav
ambient\levels\prison\inside_battle5.wav
ambient\levels\prison\inside_battle6.wav
ambient\levels\prison\inside_battle7.wav
ambient\levels\prison\inside_battle8.wav
ambient\levels\prison\inside_battle9.wav
ambient\levels\prison\inside_battle10.wav
ambient\levels\prison\inside_battle_soldier1.wav
ambient\levels\prison\inside_battle_soldier2.wav
ambient\levels\prison\inside_battle_soldier3.wav
ambient\levels\prison\inside_battle_zombie1.wav
ambient\levels\prison\inside_battle_zombie2.wav
ambient\levels\prison\inside_battle_zombie3.wav
ambient\levels\prison\inside_battle_zombie4.wav
ambient\levels\prison\inside_battle_zombie5.wav
ambient\levels\prison\inside_battle_zombie6.wav
ambient\levels\citadel\citadel_drone_loop1.wav
ambient\levels\citadel\citadel_drone_loop2.wav
ambient\levels\citadel\citadel_drone_loop3.wav
ambient\levels\citadel\citadel_drone_loop4.wav
ambient\levels\citadel\citadel_drone_loop5.wav
ambient\levels\citadel\citadel_drone_loop6.wav
ambient\levels\citadel\citadel_drone_loop7.wav
ambient\levels\citadel\citadel_drone_loop8.wav
ambient\levels\citadel\citadel_drone_loop9.wav
ambient\levels\citadel\citadel_drone_loop10.wav
ambient\levels\streetwar\city_riot1.wav
ambient\levels\streetwar\city_riot2.wav
ambient\levels\streetwar\city_riot3.wav
ambient\levels\streetwar\city_riot4.wav
ambient\levels\streetwar\city_riot5.wav
ambient\levels\streetwar\marching_distant1.wav
ambient\levels\streetwar\marching_distant2.wav
ambient\levels\streetwar\marching_distant3.wav
ambient\levels\streetwar\marching_distant4.wav
ambient\levels\streetwar\marching_distant5.wav
ambient\levels\streetwar\gunship_distant1.wav
ambient\levels\streetwar\gunship_distant2.wav
ambient\levels\streetwar\gunship_distant3.wav
ambient\levels\streetwar\gunship_distant4.wav
ambient\levels\streetwar\gunship_distant5.wav
ambient\levels\streetwar\city_battle1.wav
ambient\levels\streetwar\city_battle2.wav
ambient\levels\streetwar\city_battle3.wav
ambient\levels\streetwar\city_battle4.wav
ambient\levels\streetwar\city_battle5.wav
ambient\levels\streetwar\city_battle6.wav
ambient\levels\streetwar\city_battle7.wav
ambient\levels\streetwar\city_battle8.wav
ambient\levels\streetwar\city_battle9.wav
ambient\levels\streetwar\city_battle10.wav
ambient\levels\streetwar\city_battle11.wav
ambient\levels\streetwar\city_battle12.wav
ambient\levels\streetwar\city_battle13.wav
ambient\levels\streetwar\city_battle14.wav
ambient\levels\streetwar\city_battle15.wav
ambient\levels\streetwar\city_battle16.wav
ambient\levels\streetwar\apc_distant1.wav
ambient\levels\streetwar\apc_distant2.wav
ambient\levels\streetwar\apc_distant3.wav
ambient\levels\streetwar\apc_distant4.wav
ambient\levels\streetwar\apc_distant5.wav
ambient\machines\aircraft_distant_flyby1.wav
ambient\machines\aircraft_distant_flyby2.wav
ambient\machines\aircraft_distant_flyby3.wav
ambient\machines\truck_pass_overhead1.wav
ambient\machines\truck_pass_distant1.wav
ambient\machines\truck_pass_distant2.wav
ambient\machines\truck_pass_distant3.wav
ambient\machines\heli_pass1.wav
ambient\machines\heli_pass2.wav
ambient\machines\heli_pass3.wav
ambient\machines\turbine_loop_1.wav
ambient\machines\turbine_loop_2.wav
ambient\music\piano2.wav
ambient\nature\waterfall_mediumloop05.wav
ambient\water\distant_wave1.wav
ambient\water\distant_wave2.wav
ambient\wind\wind_hit1.wav
ambient\wind\wind_hit2.wav
ambient\wind\wind_med1.wav
ambient\wind\wind_snippet5.wav
ambient\alarms\scanner_alert_pass1.wav
ambient\alarms\scanner_alert_pass2.wav
ambient\alarms\scanner_alert_pass3.wav
ambient\alarms\scanner_alert_pass4.wav
ambient\alarms\scanner_alert_pass5.wav
ambient\alarms\manhack_alert_pass1.wav
ambient\alarms\manhack_alert_pass2.wav
ambient\alarms\manhack_alert_pass3.wav
ambient\alarms\manhack_alert_pass4.wav
ambient\alarms\manhack_alert_pass5.wav
ambient\alarms\apc_alarm_pass1.wav
ambient\alarms\apc_alarm_pass2.wav
ambient\alarms\apc_alarm_pass3.wav
ambient\alarms\apc_alarm_pass4.wav
ambient\alarms\apc_alarm_pass5.wav
ambient\machines\refinery_loop_1.wav
ambient\machines\refinery_loop_2.wav
ambient\machines\refinery_loop_3.wav
ambient\machines\refinery_loop_4.wav
ambient\machines\refinery_loop_5.wav
ambient\water\lake_water.wav
ambient\atmosphere\undercity_loop1.wav
ambient\atmosphere\undercity_loop2.wav
ambient\atmosphere\undercity_loop3.wav
ambient\atmosphere\undercity_loop4.wav
ambient\atmosphere\undercity_loop5.wav
ambient\machines\refinery_loop_1.wav
ambient\machines\refinery_loop_2.wav
ambient\machines\refinery_loop_3.wav
ambient\machines\refinery_loop_4.wav
ambient\machines\refinery_loop_5.wav
ambient\nature\woodland_ambient_1.wav
ambient\nature\woodland_ambient_2.wav
ambient\nature\woodland_ambient_3.wav
ambient\nature\woodland_ambient_4.wav
ambient\nature\woodland_ambient_5.wav
ambient\levels\prison\inside_battle1.wav
ambient\wind\wind_snippet1.wav
ambient\wind\wind_snippet2.wav
ambient\wind\wind_snippet3.wav
ambient\wind\wind_snippet4.wav
ambient\levels\citadel\citadel_ambient_scream_loop1.wav
ambient\levels\citadel\citadel_flyer1.wav
ambient\levels\citadel\citadel_flyer2.wav
ambient\levels\citadel\citadel_flyer3.wav
ambient\levels\citadel\citadel_flyer4.wav
ambient\levels\citadel\citadel_flyer5.wav
ambient\levels\citadel\citadel_ambient_voices1.wav
ambient\levels\citadel\citadel_ambient_voices2.wav
ambient\levels\citadel\citadel_ambient_voices3.wav
ambient\levels\citadel\citadel_ambient_voices4.wav
ambient\levels\citadel\citadel_ambient_voices5.wav
ambient\levels\citadel\citadel_hit1_adpcm.wav
ambient/_period.wav
ambient/alarms/alarm1.wav
ambient/alarms/alarm_citizen_loop1.wav
ambient/alarms/apc_alarm_loop1.wav
ambient/alarms/citadel_alert_loop2.wav
ambient/alarms/city_firebell_loop1.wav
ambient/alarms/city_siren_loop2.wav
ambient/alarms/combine_bank_alarm_loop1.wav
ambient/alarms/combine_bank_alarm_loop4.wav
ambient/alarms/klaxon1.wav
ambient/alarms/razortrain_horn1.wav
ambient/alarms/siren.wav
ambient/alarms/train_crossing_bell_loop1.wav
ambient/alarms/train_horn2.wav
ambient/alarms/train_horn_distant1.wav
ambient/alarms/warningbell1.wav
ambient/atmosphere/ambience5.wav
ambient/atmosphere/ambience6.wav
ambient/atmosphere/ambience_base.wav
ambient/atmosphere/captain_room.wav
ambient/atmosphere/cargo_hold1.wav
ambient/atmosphere/cargo_hold2.wav
ambient/atmosphere/cave_hit1.wav
ambient/atmosphere/cave_hit2.wav
ambient/atmosphere/cave_hit3.wav
ambient/atmosphere/cave_hit4.wav
ambient/atmosphere/cave_hit5.wav
ambient/atmosphere/cave_hit6.wav
ambient/atmosphere/cave_outdoor1.wav
ambient/atmosphere/city_beacon_loop1.wav
ambient/atmosphere/city_rumble_loop1.wav
ambient/atmosphere/city_skybeam1.wav
ambient/atmosphere/city_skypass1.wav
ambient/atmosphere/city_tone.wav
ambient/atmosphere/city_truckpass1.wav
ambient/atmosphere/corridor.wav
ambient/atmosphere/corridor2.wav
ambient/atmosphere/Drone1LP.wav
ambient/atmosphere/Drone2LP.wav
ambient/atmosphere/Drone4LP.wav
ambient/atmosphere/elev_shaft1.wav
ambient/atmosphere/engine_room.wav
ambient/atmosphere/hole_amb3.wav
ambient/atmosphere/hole_hit1.wav
ambient/atmosphere/hole_hit2.wav
ambient/atmosphere/hole_hit3.wav
ambient/atmosphere/hole_hit4.wav
ambient/atmosphere/hole_hit5.wav
ambient/atmosphere/indoor1.wav
ambient/atmosphere/indoor2.wav
ambient/atmosphere/laundry_amb.wav
ambient/atmosphere/metallic1.wav
ambient/atmosphere/metallic2.wav
ambient/atmosphere/noise2.wav
ambient/atmosphere/outdoor2.wav
ambient/atmosphere/pipe1.wav
ambient/atmosphere/plaza_amb.wav
ambient/atmosphere/quiet_cellblock_amb.wav
ambient/atmosphere/sewer_air1.wav
ambient/atmosphere/station_ambience_loop4.wav
ambient/atmosphere/station_ambience_stereo_loop1.wav
ambient/atmosphere/terrain_rumble1.wav
ambient/atmosphere/thunder1.wav
ambient/atmosphere/thunder2.wav
ambient/atmosphere/thunder3.wav
ambient/atmosphere/thunder4.wav
ambient/atmosphere/tone_alley.wav
ambient/atmosphere/tone_quiet.wav
ambient/atmosphere/town_ambience.wav
ambient/atmosphere/trainstation_ambient_loop1.wav
ambient/atmosphere/tunnel1.wav
ambient/atmosphere/underground.wav
ambient/atmosphere/underground_hall_loop1.wav
ambient/explosions/battle_loop1.wav
ambient/explosions/battle_loop2.wav
ambient/explosions/citadel_end_explosion1.wav
ambient/explosions/citadel_end_explosion2.wav
ambient/explosions/exp1.wav
ambient/explosions/exp2.wav
ambient/explosions/exp3.wav
ambient/explosions/exp4.wav
ambient/explosions/explode_1.wav
ambient/explosions/explode_2.wav
ambient/explosions/explode_3.wav
ambient/explosions/explode_4.wav
ambient/explosions/explode_5.wav
ambient/explosions/explode_6.wav
ambient/explosions/explode_7.wav
ambient/explosions/explode_8.wav
ambient/explosions/explode_9.wav
ambient/levels/canals/critter1.wav
ambient/levels/canals/critter2.wav
ambient/levels/canals/critter3.wav
ambient/levels/canals/critter4.wav
ambient/levels/canals/critter5.wav
ambient/levels/canals/critter6.wav
ambient/levels/canals/critter7.wav
ambient/levels/canals/critter8.wav
ambient/levels/canals/dam_water_loop2.wav
ambient/levels/canals/drip1.wav
ambient/levels/canals/drip2.wav
ambient/levels/canals/drip3.wav
ambient/levels/canals/drip4.wav
ambient/levels/canals/generator_ambience_loop1.wav
ambient/levels/canals/headcrab_canister_ambient1.wav
ambient/levels/canals/headcrab_canister_ambient2.wav
ambient/levels/canals/headcrab_canister_ambient3.wav
ambient/levels/canals/headcrab_canister_ambient4.wav
ambient/levels/canals/headcrab_canister_ambient5.wav
ambient/levels/canals/headcrab_canister_ambient6.wav
ambient/levels/canals/headcrab_canister_open1.wav
ambient/levels/canals/manhack_machine_loop1.wav
ambient/levels/canals/shore1.wav
ambient/levels/canals/shore2.wav
ambient/levels/canals/shore3.wav
ambient/levels/canals/shore4.wav
ambient/levels/canals/swamp_bird1.wav
ambient/levels/canals/swamp_bird2.wav
ambient/levels/canals/swamp_bird3.wav
ambient/levels/canals/swamp_bird4.wav
ambient/levels/canals/swamp_bird5.wav
ambient/levels/canals/swamp_bird6.wav
ambient/levels/canals/swamp_frogs_loop2.wav
ambient/levels/canals/swamp_stereo_frogs_loop1.wav
ambient/levels/canals/toxic_slime_gurgle2.wav
ambient/levels/canals/toxic_slime_gurgle3.wav
ambient/levels/canals/toxic_slime_gurgle4.wav
ambient/levels/canals/toxic_slime_gurgle5.wav
ambient/levels/canals/toxic_slime_gurgle6.wav
ambient/levels/canals/toxic_slime_gurgle7.wav
ambient/levels/canals/toxic_slime_gurgle8.wav
ambient/levels/canals/toxic_slime_loop1.wav
ambient/levels/canals/toxic_slime_sizzle1.wav
ambient/levels/canals/toxic_slime_sizzle2.wav
ambient/levels/canals/toxic_slime_sizzle3.wav
ambient/levels/canals/toxic_slime_sizzle4.wav
ambient/levels/canals/tunnel_wind_loop1.wav
ambient/levels/canals/waterleak_loop1.wav
ambient/levels/canals/water_rivulet_loop2.wav
ambient/levels/canals/windchime2.wav
ambient/levels/canals/windchime4.wav
ambient/levels/canals/windchime5.wav
ambient/levels/canals/windchine1.wav
ambient/levels/canals/windmill_wind_loop1.wav
ambient/levels/citadel/citadel_hub_ambience1.mp3
ambient/levels/citadel/Drone1LP.wav
ambient/levels/citadel/extract_loop1.wav
ambient/levels/citadel/field_loop1.wav
ambient/levels/citadel/field_loop2.wav
ambient/levels/citadel/field_loop3.wav
ambient/levels/citadel/many_pods_loop1_adpcm.wav
ambient/levels/citadel/pod_close1.wav
ambient/levels/citadel/pod_open1.wav
ambient/levels/citadel/portal_beam_loop1.wav
ambient/levels/citadel/portal_beam_shoot1.wav
ambient/levels/citadel/portal_beam_shoot2.wav
ambient/levels/citadel/portal_beam_shoot3.wav
ambient/levels/citadel/portal_beam_shoot4.wav
ambient/levels/citadel/portal_beam_shoot5.wav
ambient/levels/citadel/portal_beam_shoot6.wav
ambient/levels/citadel/portal_open1_adpcm.wav
ambient/levels/citadel/strange_talk1.wav
ambient/levels/citadel/strange_talk11.wav
ambient/levels/citadel/strange_talk3.wav
ambient/levels/citadel/strange_talk4.wav
ambient/levels/citadel/strange_talk5.wav
ambient/levels/citadel/strange_talk6.wav
ambient/levels/citadel/strange_talk7.wav
ambient/levels/citadel/strange_talk8.wav
ambient/levels/citadel/strange_talk9.wav
ambient/levels/citadel/strange_talk10.wav
ambient/levels/citadel/strange_talk11.wav
ambient/levels/citadel/teleport_windup_loop1.wav
ambient/levels/citadel/weaponstrip1_adpcm.wav
ambient/levels/citadel/weapon_disintegrate1.wav
ambient/levels/citadel/weapon_disintegrate2.wav
ambient/levels/citadel/weapon_disintegrate3.wav
ambient/levels/citadel/weapon_disintegrate4.wav
ambient/levels/citadel/zapper_ambient_loop1.wav
ambient/levels/citadel/zapper_loop1.wav
ambient/levels/citadel/zapper_loop2.wav
ambient/levels/citadel/zapper_warmup1.wav
ambient/levels/citadel/zapper_warmup4.wav
ambient\materials\metal_rattle3.wav
ambient\materials\metal_rattle2.wav
ambient\water\rain_drip4.wav
ambient\levels\citadel\datatransmission01_loop.wav chan:6 ent(-01):NULL
ambient\levels\citadel\datatransmission04_loop.wav chan:6 ent(-01):NULL
*ambient\levels\citadel\datatransfmalevx01.wav chan:6 ent(-01):NULL
*ambient\levels\citadel\datatransrandom02.wav chan:6 ent(-01):NULL
(05-14-2016, 04:08 PM)Viljo Wrote: There is player(s) who might have some ambient sounds in v4b1
ambient\materials\shipgroan1.wav
ambient\materials\shipgroan1.wav
ambient\fire\gascan_ignite1.wav
Here is some of the sounds.
Will be added tomorrow