New food items
#21
+ Support. This could be very useful for roleplaying different food oriented scenarios. Obviously just the props. No need to add actual food value to the items. Just as extra props to enhance a major area of roleplay. Restaurant, Food industry RP is very prominent on the servers. This would help a lot with that.
#22
I'd suggest the introduction of farming and food harvesting.
The experiences with the Fish Market have proven that we need less Chef Foods, and more foods based around the concept of players setting their own prices and such.
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#23
(04-07-2014, 08:26 AM)Rolorox Wrote: + Support. This could be very useful for roleplaying different food oriented scenarios. Obviously just the props. No need to add actual food value to the items. Just as extra props to enhance a major area of roleplay. Restaurant, Food industry RP is very prominent on the servers. This would help a lot with that.

If the script is already there, why not just implement these foods with a small description and hunger value? Seems a lot more logical.
#24
+ support
#25
Already ingame.


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