Gamemode Changes to merchant jobs
#2
+++ Support!

The merchant jobs have been dead for a long time, i only see them played for RP reasons nowadays really. Especially with the economy reset coming up this seems to be very important as it will bring back the jobs only for a short period of time( if self supplying is not fixed) since everyone loses their items. Fixing the self supply issue especially in terms of food, guns and i think medical items too would increase the general interest in the merchant jobs greatly as people will actually have to buy from you instead of just having tons of fish etc.
Think the points mentioned above from Obsidial are spot on and definitely need to be considered and fixed! would also add, that besides maybe only chefs being able to fish, the rate of fish being caught should be decreased greatly, or fish just getting nerfed. You can go fishing for 10 minutes and basically have enough food for 2 weeks of playing time since its so strong of a food too. Would also put into consideration of the vending machine being disabled when a chef job is taken, so the players have to buy/rp with the chef.
The following 2 users Like -(P)- Dabster's post:
  • Bobby, Obsidial


Messages In This Thread
Changes to merchant jobs - by Obsidial - 06-19-2022, 02:56 PM
RE: Changes to merchant jobs - by -(P)- Dabster - 06-20-2022, 09:35 AM
RE: Changes to merchant jobs - by Pollux - 06-21-2022, 07:17 PM
RE: Changes to merchant jobs - by Archer - 06-21-2022, 09:04 PM
RE: Changes to merchant jobs - by Pollux - 06-27-2022, 09:31 PM

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