05-12-2021, 05:45 PM
(This post was last modified: 09-01-2022, 01:08 AM by Fearless Community.
Edit Reason: Fixed Encoding
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(05-12-2021, 03:26 PM)RoCKy Wrote:(05-12-2021, 11:58 AM)Pollux Wrote: I remember Arny messing around with this ages ago, it was extremely basic and didn't really work from what I remember.That would be literally so cool for big maps so we don’t feel that lonely and you can just steal those vehicles xd - Well.. that would be like GTA then xd
It is possible. I don't think using a navmesh with a car npc is the best way though.
EDIT: This exists https://steamcommunity.com/sharedfiles/f...1587455087
From the looking I've done and from Pollux's comment above I don't think implementation in CityRP would be possible with the current cars without redeveloping the car scripts, however it's something that could potentially be worked around if I find a solution and feel like handing it off to FL