Government Overhaul
#7
I really like you bringing this up, Fultz. As someone who has played cop for about 85% of his 650h on fearless over the last 6 years (I don’t mean this in anyway snobbishly but just to emphasize that I am a government RP fanboy) I would like to offer maybe a cop’s perspective on this:

1. Arrest times for more than 15minutes.
I fully agree with you that this is an issue. I personally think it also lies with the lack of communication between police and presidents. I have wished to be able to put in a recommended time in the warrant and often do in the reason, but it’s mostly ignored. The president doesn’t know what exactly is going on and just, out of simplicity, issues a maximum sentence.
I agree that bringing back the jail guard requirement might solve the issue, although it pains me to say this because I enjoy the broader times you can give for different crimes. It doesn't feel a lot like a punishment getting 15min in jail, it’s just standard. When I am Police sergeant and have no president, then I usually hand out 2-4min sentences for petty crimes. I think that’s fine and should be the standard.
All in all, I think that we should think about WHY we are arresting PLAYERS. It’s not because we want to make them suffer, but because that’s the fun of playing cop. After that arrest baton hits, we forget about it. Unless someone has murdered half the server and arresting him becomes a vendetta, who really cares how long that player, you just busted for j-walking, sits in a cell?

2. Unrealistic Police
I so agree with you on this. It is unrealistic, and oh-boy would I prefer not to be carrying an M4 around. But sadly, with our current atmosphere on fearless, it’s necessary. Every single player is wielding an AK. We must fear every time we pull someone over that they will just get out and massacre us because we wanted to give them a 50$ ticket for running a red light. If you really want to fix this issue, then we must minimize the number of firearms on the server in general. Because without our m4s we would be pushed over by everyone, making the government no real challenge to the crime world.
I also think that our current balance of raids is quite good. When we are raiding a criminal base, it is very uncertain who will win. At least in my experience, the number of wins and losses have is about equal. When it comes to a successful nexus raid, it is usually a very well executed raid by the criminals, out-smarting the government, and that’s what I think it should be. How often do you hear about the raid of a government building in RL? Very, very rarely. Raiding the nexus should be a crown-achievement in my opinion and I think our current balance allows this. I remember the times we only had UMPs and pistols. There were 4-5 nexus raids a day. You would have groups of 4 renting out the offices on 2d and waiting for a law to come out that they could challenge and boom: Nexus Raid. After winning, they would return to the office and wait for the next one.

3. Weapons Locker
I cannot agree with you on this. Yes, we get free weapons, but for good reason. The major difference between cops and criminals is that the criminals can choose when, where, how and most importantly: if. Cops must respond to any raid, shooting, robbery if they can. Upon arrival, we are at the mercy of whatever is in store for us. When that is resolved by either death or arrest, we go to the next call. Police are engaged in shootings 24/7 because everyone is armed. We don’t get to choose what the situation is and against how many we are fighting. Criminals can choose when to strike, where to strike and what to strike, while the cops have the respond to it, even if we know it’s probably a lost cause.

4.
I can fully understand your issue with this. Problem is: a lot of people cry random arrest. If I had to wait for an admin every time someone does, I would be spending a good 15min on every single arrest. In some cases, I do understand it and when I read the warrants in chat sometimes I question why the president is accepting these ridiculous warrant reasons. I think we must find a middle-ground between having the ability to involve an admin but flushing out the "unwarranted" outburst of random arrest.

I am curious on what Others think, I am, again, very happy that you brought this up.
Grayhawk,
Loves gentle souls who stop when pulled over

[Image: get.php?s=STEAM_0:0:34570322&b=8]


The following 6 users Like Grayhawk's post:
  • Fultz, BasicallyMental, Zona, Wolven, General Rickets, PhantomSolaris


Messages In This Thread
Government Overhaul - by Fultz - 03-02-2018, 05:01 AM
RE: Government Overhaul - by Falc - 03-02-2018, 09:12 AM
RE: Government Overhaul - by Zona - 03-02-2018, 09:25 AM
RE: Government Overhaul - by Fultz - 03-02-2018, 09:33 AM
RE: Government Overhaul - by BasicallyMental - 03-02-2018, 10:05 AM
RE: Government Overhaul - by Fultz - 03-02-2018, 10:46 AM
RE: Government Overhaul - by Grayhawk - 03-02-2018, 11:00 AM
RE: Government Overhaul - by Fultz - 03-02-2018, 06:08 PM
RE: Government Overhaul - by Panda - 03-02-2018, 06:27 PM
RE: Government Overhaul - by Fultz - 03-02-2018, 08:15 PM
RE: Government Overhaul - by Fry - 03-02-2018, 09:41 PM
RE: Government Overhaul - by Fultz - 03-02-2018, 10:02 PM
RE: Government Overhaul - by Fultz - 03-03-2018, 09:40 PM
RE: Government Overhaul - by Envy - 03-03-2018, 09:52 PM
RE: Government Overhaul - by General Rickets - 03-07-2018, 04:14 PM
RE: Government Overhaul - by Fry - 03-08-2018, 10:46 PM
RE: Government Overhaul - by Rookie (Isaac) - 04-11-2018, 02:02 PM
RE: Government Overhaul - by Divey - 04-11-2018, 11:46 PM
RE: Government Overhaul - by Fultz - 04-11-2018, 11:55 PM
RE: Government Overhaul - by Divey - 04-12-2018, 12:00 AM
RE: Government Overhaul - by Jan - 04-16-2018, 07:33 PM
RE: Government Overhaul - by General Rickets - 04-12-2018, 12:04 AM
RE: Government Overhaul - by Divey - 04-16-2018, 07:48 PM
RE: Government Overhaul - by Jan - 04-16-2018, 07:54 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)