-Update- Crashing when console is opened in-game.
#1
I am remaking this thread as I have found more information as to why my console crashes while in-game, though I do not know the cause.

Graphics Card Specs:



Spoiler :

Card name: NVIDIA GeForce GT 640
Manufacturer: NVIDIA
Chip type: GeForce GT 640
DAC type: Integrated RAMDAC
Display Memory: 4038 MB
Dedicated Memory: 1990 MB
Shared Memory: 2048 MB
Current Mode: 1280 x 960 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor




Gmod Crash Report:



Spoiler :
Memory
memusage( 75 % )
totalPhysical Mb(6124.25)
freePhysical Mb(1525.30)
totalPaging Mb(12246.67)
freePaging Mb(6337.27)
totalVirtualMem Mb(4095.88)
freeVirtualMem Mb(2439.03)
extendedVirtualFree Mb(0.00)

Process Memory
WorkingSetSize Mb(1061.79)
QuotaPagedPoolUsage Mb(2.11)
QuotaNonPagedPoolUsage: Mb(0.17)
PagefileUsage: Mb(1060.66)

Paged Pool
prev PP PAGES: used: 0, free 0
final PP PAGES: used: 0, free 0
memallocfail? = 0
Active: active SpawnCount 1 MapLoad Count 1
Error count 0, end demo 0, abort count 0




From what I've been told I do not have enough memory to run Gmod, but prior to the most recent update I was able to open & close the Console without problem, and at the same time run Gmod.

Also, when opening console from the main menu for first time I receive this message.



Spoiler :
Adding Filesystem Addon 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\css content addon'
Adding Filesystem Addon 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\hl2 ep1 content addon'
Adding Filesystem Addon 'c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\hl2 ep2 content addon'
Initializing Awesomium..
No Kinect SDK
Lua JIT is DISABLED!
Unknown command "cl_thirdperson"
Unknown command "hud_showemptyweaponslots"
Unknown command "sv_backspeed"
Addons have changes - remounting



Hope this helps.


Messages In This Thread
-Update- Crashing when console is opened in-game. - by Sgtbender2000 - 04-11-2014, 08:55 PM

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