Gamemode Limit/rethink custom criminals
#10
(07-11-2022, 12:45 PM)Doctor Internet Wrote: Perhaps unrestricting some of the passive money options (mining, farming) from Rebel / Corelone, so they're not constantly limited to just aggressive money methods?

This will probably increase the amount of people who choose to be rebels and corleones.
But I think we'd all optimally prefer if there was a way to solve the problem while keeping them what they truly are; rebels and corleones - not miners and farmers.
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Messages In This Thread
Limit/rethink custom criminals - by Obsidial - 07-04-2022, 07:33 PM
RE: Limit/rethink custom criminals - by Obsidial - 07-04-2022, 07:41 PM
RE: Limit/rethink custom criminals - by Falc - 07-04-2022, 08:44 PM
RE: Limit/rethink custom criminals - by Equinox - 07-05-2022, 06:29 AM
RE: Limit/rethink custom criminals - by Balls - 07-05-2022, 04:33 PM
RE: Limit/rethink custom criminals - by Haarek - 07-11-2022, 04:31 AM
RE: Limit/rethink custom criminals - by Haarek - 07-15-2022, 05:44 AM
RE: Limit/rethink custom criminals - by gin - 07-15-2022, 01:05 PM

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