06-22-2022, 10:52 PM
(This post was last modified: 06-23-2022, 12:00 AM by Pollux. Edited 11 times in total.)
Community Update #2
22nd June
Introduction
This update will be considerably shorter than #1, however, it will detail the plan for updates/changes to be released in the coming week, and their impacts.
The Store & Supporter(+)
The old donator system has been disabled whilst we have set up a reworked system to financially support the server. We are moving from the old quarterly payment system with 1 tier of supporter, to a 2 tiered monthly subscription offering. There are now 2 ranks available, being Supporter and Supporter+, which will be available for £3.49 and £8.49 per month respectively. Moneypacks will no longer be available, to prevent money artificially deflating the economy. Tier 1 staff (Contributors, TAs, ECs) and Veterans will receive supporter (and a discount for supporter+) and tier 2 staff (Devs, Admin, EM) will receive supporter+.
Supporter will be available for £3.49/month, and currently has the following benefits:
- Basic Suit / Dress Access
- Basic Accessory Access
- SWAT Access
- 25% reduced jailtime
- 25% reduced unconscious time
- +20 props
- Yacht access
- Supporter discord channel
- Embeds in discord general
- Forum title & colour
- A heart icon next to your name in OOC.
Supporter+ will be available for £8.49/month, and has the following benefits:
- All of supporter where applicable
- +50 props
- Unique cars and motorcycles
- Access to the 1 reserve slot in full teams (for jobs with multiple slots)
- Priority in server queue
- Set up to 50% tax as president
- 2 property limit
- Double drop rate for seasonal events
- Additional order slot for dynamic economy
- +1 Money printer (with contraband rework)
- Material URL tool (one slot)
- Choose own physgun colour
- 2 extra lights with light tool
- Undercover police access + /copcar
- +250 inventory space
- Custom horns purchasable from the store
- A ruby icon next to your name in OOC.
I appreciate that these changes may be controversial, and they are a big adjustment from the previous package offered, however, we believe that it is a necessary step for the longevity of the community. Some of the costs involved include server hosting, developer payments, any addons purchased, and potential advertising costs.
Rules Overhaul
We have released an overhaul of the rules, which features a complete rewrite to structure and explain many of the rules better. You can take a look at the changes here: https://fearlessrp.net/showthread.php?tid=99873
Economy & Inventory Changes
The final numbers have been set (and are displayed correctly in update #1, and on the Character page) for the economy changes, and these are set to be applied late this week. In addition to these changes, inventory sizes will be capped at 1,000 maximum (with pockets), extended to 1,250 maximum with the Supporter+ benefit (you will receive a single pocket with 250 space, which you will keep whilst Supporter+).
As previously mentioned, everyone will receive a cosmetic item matching their tax brackets, to signify the change. This will be a crown of a certain colour, with some other potential cosmetic items being added. These will only be a small benefit, purely to provide an untradable inventory item you’re very welcome to flex with.
Vehicle Content Rework
We have reworked the vehicle content, now presiding over 2 content packs, and including the following:
Spoiler :
These may not all be released and available from the get go, but will be released and available to drive as and when we’re happy with the vehicle scripts, pricing, etc. Some vehicles will be re-balanced after initial release, so do expect changes when it comes to handling.
New HUD
Some of the changes that we have looked to pull from Limelight include the HUD - this has now been ported over by livkx. See below for some images of how this looks.
Spoiler :
Credits: livkx, Bambo, Goigle, Doctor Internet, Faustie, Matthias
Contraband
An overhauled contraband system is currently in development by Broccoli, adding some complexity, risk and reward to the current system. This comes with a model overhaul, and new items used in the production of fake currency.
Spoiler :
Poker Tables
Another addition from the Limelight code base is poker tables. livkx has worked tirelessly to both fix and improve the poker tables originally seen on LL, and these have been implemented as a purchasable item for players.
This table can be setup with /holdem settings and players can be kicked with /holdem kick <player>.
Spoiler :
Credits: livkx, Vaq, Noble
Injury System
@"Kingstone" has been working on changing how the injury system works. Our intention with this is to add another layer of gameplay, especially in gunfights. Mostly all interactions that would normally instantly kill you will now injure you instead, allowing for you to be saved by others. Bodies can now also be processed into body bags by police officers, which ERU can then collect for some money. This allows for police to investigate bodies before ERU takes them away, and also increases server performance as we can have less ragdolls lying around.
Other Notes
- Some more custom SWAT models are to be added to content, we’re still working these out.
- We welcome Doctor Internet, @"Arny", and @"Kingstone" to trial admin, alongside their development duties.
- We also welcome Wolven to trial admin, after a successful application.
What Now?
The plan is simple - everything that has been discussed here and in previous posts, we are looking to roll out on Friday 24th June. We are taking down the server at midnight tonight (22/06) to merge all of the changes and test everything on the live server.
I appreciate that this has been brief - we have all been very hard at work making changes, putting everything together, and so this update has been a bit later than intended with a few additional things intended for release after. Any questions, pop them below.
EDIT:
Quick thing we forgot to mention. we'll also be removing milestones while they're reworked to be more focused on new players. It's not a great look to join a server and see you need 4500 to get something you want, we're instead going to focus on the first few hours to make them more rewarding. - Pollux