Posts: 765
Threads: 105
Likes Received: 264 in 155 posts
Likes Given: 670
Joined: Apr 2014
Reputation:
18
Country:
06-19-2022, 10:19 AM
Title of Suggestion: Allow shooting from rooftops
Description
On LL, there was a ladder of if you could build props and leave access to them for people, you were allowed to shoot from rooftops. Allow this.
Why?
Gunfights were so much better where you had to see where people were and just avoid areas or actually think about what your doing.
Posts: 1,371
Threads: 216
Likes Received: 607 in 416 posts
Likes Given: 911
Joined: Dec 2017
Reputation:
39
Country:
+Support
I believe as long as you have a realistic way of getting up not just prop climb then remove prop, this should be allowed, not as if its not realistic
Posts: 318
Threads: 33
Likes Received: 303 in 122 posts
Likes Given: 133
Joined: Feb 2013
Reputation:
11
Country:
The problem with rooftops is that they enable headglitching. However most bases are designed for the same thing?
The following 1 user Likes gin's post:
• Boonan
Posts: 353
Threads: 55
Likes Received: 145 in 106 posts
Likes Given: 536
Joined: Aug 2018
Reputation:
10
Country:
+support
was this not accepted like a bazillion years ago and forgotten about?
Stop using dark theme, nerd.
Posts: 5,015
Threads: 224
Likes Received: 3,501 in 1,480 posts
Likes Given: 2,964
Joined: Dec 2012
Reputation:
69
Country:
06-20-2022, 02:38 AM
(This post was last modified: 06-20-2022, 02:38 AM by Pollux.)
We discussed this at length during the rule overhaul and decided to only ban combat on rooftops but allow other uses. Many rooftops would provide an unfair advantage and lead to people accidently head glitching on sloped surfaces. It's much better to have a blanket ban in this scenario and that is what we've done. Our new doomforting rules are stricter than ever to allow for fair gameplay, this would be a step backwards in that regard.
Denied, already discussed.
Pollux
Fearless Management
bork
__________________________________________________________________