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More props to scale with rp points - Printable Version

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RE: More props to scale with rp points - Karpooo - 04-12-2017

+ Support


RE: More props to scale with rp points - MrFinnConlon - 04-12-2017

Will cause a little more lag but I really like the idea. +Support.


RE: More props to scale with rp points - Midget - 04-12-2017

With the amount of money the community can make yet we don't have servers that can handle complex builds.

Well, tough luck


RE: More props to scale with rp points - Rylund - 04-12-2017

(04-12-2017, 11:09 AM)MidgetHD Wrote: With the amount of money the community can make yet we don't have servers that can handle complex builds.

Well, tough luck

In fact, we have a server that can handle it, it's the clients who can't.
The server machine uses an average of 5-10% of its resources when the server is full and a lot of people have huge dupes spawned in. It is true that the machine being used is in no way optimized for Gmod though.


RE: More props to scale with rp points - Tomo - 04-14-2017

-Support

Not feeling this one.


RE: More props to scale with rp points - Mustang - 04-14-2017

+Support but the props to go up after a big amount of RP points achieved. Not going up after 1,2,3,etc points something over 15 or more RPP's.


RE: More props to scale with rp points - Dragnort_ - 04-14-2017

(04-12-2017, 11:19 AM)SnowredWolf Wrote: In fact, we have a server that can handle it, it's the clients who can't.
The server machine uses an average of 5-10% of its resources when the server is full and a lot of people have huge dupes spawned in. It is true that the machine being used is in no way optimized for Gmod though.
By Optimized is that just referencing that the machine wasn't necessarily made to host Gmod servers, or just because you haven't messed about with it to make it be able to do so?


RE: More props to scale with rp points - Rylund - 04-14-2017

(04-14-2017, 02:00 PM)Dragnort_ Wrote:
(04-12-2017, 11:19 AM)SnowredWolf Wrote: In fact, we have a server that can handle it, it's the clients who can't.
The server machine uses an average of 5-10% of its resources when the server is full and a lot of people have huge dupes spawned in. It is true that the machine being used is in no way optimized for Gmod though.
By Optimized is that just referencing that the machine wasn't necessarily made to host Gmod servers, or just because you haven't messed about with it to make it be able to do so?

It's not a dedicated server built to host gmod servers, rather an all-around server.


RE: More props to scale with rp points - Coffee - 04-15-2017

-support


RE: More props to scale with rp points - Marty - 04-15-2017

(04-12-2017, 11:19 AM)SnowredWolf Wrote:
(04-12-2017, 11:09 AM)MidgetHD Wrote: With the amount of money the community can make yet we don't have servers that can handle complex builds.

Well, tough luck

In fact, we have a server that can handle it, it's the clients who can't.
The server machine uses an average of 5-10% of its resources when the server is full and a lot of people have huge dupes spawned in. It is true that the machine being used is in no way optimized for Gmod though.

You kno fine well as I do that the dedi cannot handle all of those props etc spawned in at one time. You've seen it on "passive night" the server just doesn't let people join nothing to do with client side etc. 100% server.