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In-Game Calander (Time & Day) - Printable Version

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In-Game Calander (Time & Day) - Antonio - 01-30-2017

Title of Suggestion: In-Game Calander (Time & Day)

Description: A In-Game Hud element of a digital clock that syncs with the day/night system already present on the server. Also as a possible extra, maybe even a week system that tell you the in-game day, (Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday).

Why: I think this would help and promote many passiveRP's, For example any business/commercial roleplay, the time could be used for a indication of opening and closing times, or could also be used as a general indication to special events and adverts.

This would benefit the server as a whole, not just passiveRP, there is many other possible reasons why a in-game calendar could help roleplaying.


RE: In-Game Calander (Time & Day) - Jonas - 01-30-2017

+Support


RE: In-Game Calander (Time & Day) - Panda - 01-30-2017

+Support


RE: In-Game Calander (Time & Day) - Balls - 01-30-2017

+Support for clock (Has been suggested before tho)

-Support for date.


RE: In-Game Calander (Time & Day) - Envy - 01-30-2017

+Support


RE: In-Game Calander (Time & Day) - Luna - 01-30-2017

+Support


RE: In-Game Calander (Time & Day) - Arch.B - 01-30-2017

+Support

This could be very easy and have so much potential.


RE: In-Game Calander (Time & Day) - mintblackbeard - 01-30-2017

+Support for time.

The lock shouldn't be too hard as there is already the time clock build into atmos which can be shown by typing atmos_dnc_showtime into the console so I as u me you'd just need to get the information from that and be able to transfer the time to an item or display with a command.


RE: In-Game Calander (Time & Day) - Santacake - 01-30-2017

+Support


RE: In-Game Calander (Time & Day) - Goat - 01-30-2017

(01-30-2017, 09:59 PM)Balls Wrote: +Support for clock (Has been suggested before tho)

-Support for date.