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This had to happen.. - Printable Version

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RE: This had to happen.. - Astroo - 04-01-2013

Quote: at first



RE: This had to happen.. - Narc - 04-01-2013

(04-01-2013, 03:07 AM)Astroo Wrote:
Quote: at first

At first. What I'm saying is that the fire goes double, and that's where the problem was.

And to your "invisible pathway", it was not invisible and was not built by me. It was built to be a ladder and realisticly.


RE: This had to happen.. - Astroo - 04-01-2013

built to be a ladder to get on the roof?


RE: This had to happen.. - Narc - 04-01-2013

(04-01-2013, 03:17 AM)Astroo Wrote: built to be a ladder to get on the roof?

For specialized and proper roleplay, yes, wasn't anything that disturbed you or your buddies, or anyone else.

Promised to post on behalf of Equalizer, as he can not post here without violating board rules:

(04-01-2013, 02:37 AM)Equalizer Wrote: I am playing on a PC made out of Bambus leaves and plasticbags. Literally my PC can't even run Modern Warfare 2, I was not having any lag what so ever after this event.



RE: This had to happen.. - Astroo - 04-01-2013

Narcotic, isn't that still against the rules to let some firefighters make a invisible ladder to get on the roof?

Equalizer- you didn't stay until the end though


RE: This had to happen.. - Narc - 04-01-2013

(04-01-2013, 03:30 AM)Astroo Wrote: Narcotic, isn't that still against the rules to let some firefighters make a invisible ladder to get on the roof?

Equalizer- you didn't stay until the end though

Let me repeat to you, the ladder was NOT invisible. Was required for the RP to take out top fire, and was built as a ladder.


RE: This had to happen.. - Astroo - 04-01-2013

I walked over there, I saw players walking on air. They must have magical flying powers then.


RE: This had to happen.. - buffalobagingi - 04-01-2013

I was on the server at the time, only one guy was complaining about it when everyone got the lag, so Narcotic didn't know everyone was lagging. The second he got MULTIPLE reports of lag, he removed the fire and said something along the lines of "Sorry to end it short. It was a fun rp, though." It wasn't abuse, he was trying to make everyone happy.

Also, admins are aloud to modify vehicles for EVENTS. The priest thing was an EVENT.

I don't see any abuse here whatsoever, nor have I witnessed any.

Also, we weren't getting FPS lag. (at least I wasn't) Everyone's ping suddenly started to rise BEFORE the fire. No FPS lag, only ping lag. Last time I checked, fire doesn't affect internet connection.

And yes, I did stay there till the end. I left shortly after Narcotic left.


RE: This had to happen.. - Narc - 04-01-2013

(04-01-2013, 03:35 AM)Astroo Wrote: I walked over there, I saw players walking on air. They must have magical flying powers then.

They must.

Evidence of ladder spawns:



Spoiler :
[02:50:34] [FL:RP] HellShell (STEAM_0:0:42365063) has spawned models/props/cs_assault/ladderaluminium128.mdl
[02:50:44] [FL:RP] HellShell (STEAM_0:0:42365063) has spawned models/props_c17/metalladder002c_damaged.mdl
[02:53:16] [FL:RP] HellShell (STEAM_0:0:42365063) has spawned models/props_c17/metalladder002c_damaged.mdl
[02:53:19] [FL:RP] HellShell (STEAM_0:0:42365063) has spawned models/props/cs_militia/ropeladder01.mdl
[02:53:21] [FL:RP] HellShell (STEAM_0:0:42365063) has spawned models/props/cs_assault/ladderaluminium128.mdl
[02:53:24] [FL:RP] HellShell (STEAM_0:0:42365063) has spawned models/props/cs_militia/ladderrung.mdl
[02:53:27] [FL:RP] HellShell (STEAM_0:0:42365063) has spawned models/props_c17/metalladder001.mdl
[02:53:31] [FL:RP] HellShell (STEAM_0:0:42365063) has spawned models/props_forest/ladderwood.mdl
[02:53:33] [FL:RP] HellShell (STEAM_0:0:42365063) has spawned models/props_silo/ladderrung.mdl
[02:53:39] [FL:RP] HellShell (STEAM_0:0:42365063) has spawned models/props/de_train/ladderaluminium.mdl
[02:53:42] [FL:RP] HellShell (STEAM_0:0:42365063) has spawned models/props_c17/metalladder002d.mdl
[02:53:51] [FL:RP] HellShell (STEAM_0:0:42365063) has spawned models/props_c17/metalladder002c_damaged.mdl


There is a lot more spawns of ladders.


RE: This had to happen.. - HellShell - 04-01-2013

(04-01-2013, 03:30 AM)Astroo Wrote: Narcotic, isn't that still against the rules to let some firefighters make a invisible ladder to get on the roof?

Equalizer- you didn't stay until the end though

It's your fault if you are missing models. Everything we did was legit.
The fire took 10 minutes to put out I think, after 5 minutes it was already gone and it was just a matter of putting out the smal fires. I was face to face with the fire and I was not even lagging a tiny bit, and take that from a guy who was playing on a crappy laptop.

Also: A lot of ladders, yes, I suck at building, and spawned wrong ladders a lot of times.