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Cash Registers - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: Community & Server Information (https://fearlessrp.net/forumdisplay.php?fid=1) +--- Forum: Updates (https://fearlessrp.net/forumdisplay.php?fid=178) +---- Forum: Archive (https://fearlessrp.net/forumdisplay.php?fid=341) +---- Thread: Cash Registers (/showthread.php?tid=98801) |
RE: Cash Registers - god - 06-16-2021 (06-15-2021, 06:29 PM)Pollux Wrote:(06-14-2021, 12:38 PM)DVN Wrote: Very cool. Are there any features to complement criminal RP planned in future with this specific update? isn’t there a rule about robbing shops on main street so this would make perfect sense and balance both sides ? RE: Cash Registers - god - 06-16-2021 /advert come backstreet and use my cash machine to buy health kits RE: Cash Registers - Jordy - 06-16-2021 * Jordy picks up cash register off desk and walks out the shop RE: Cash Registers - Pollux - 06-18-2021 (06-16-2021, 08:32 AM)Obsidial Wrote: People are using this update to create literal vending machines where they AFK in a box with the cash register just outside, can we have a rule against this? It throws passive RP shops out of the window. You can't use it while AFK, bypassing the timer is already against the rules. RE: Cash Registers - Fry - 07-21-2021 I don't see the point, just removes player interaction |