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Removing Tranqs and molotovs from the build server. - Printable Version

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RE: Removing weapons and molotovs from the build server. - De CodeerHeer - 09-15-2013

waaaaayyy + Support

Yesterday on the server I got tranq a million times! So anoying!


RE: Removing weapons and molotovs from the build server. - Doctor Internet - 09-15-2013

(09-15-2013, 05:04 PM)Ciryl Wrote: +/- Support

Why?

OnTopic:

Remove tranq ability.
Make molotovs only work on your own props
Remove player damage (but keep blood damage marks)

Do these, but don't remove these usefull tools.

-Support


RE: Removing weapons and molotovs from the build server. - [FL:RP] Cube - 09-15-2013

+Support Molotovs can just ruin time and effort.


RE: Removing weapons and molotovs from the build server. - yarrrs - 09-16-2013

- support for the general weapons. I like to test my duped for any messups in my defensives, and see what is bulletproof or not.

Tranq and moli's both gotta go though. + for them.


RE: Removing weapons and molotovs from the build server. - NotSep - 09-16-2013

*Updated
Weapons removed, [FL] Members aren't too happy about their removal.
(16/09/13 - 16:28pm)


RE: Removing weapons and molotovs from the build server. - Guy0544 - 09-16-2013

+support For removing the molotoves


RE: Removing weapons and molotovs from the build server. - Deriptz - 09-16-2013

(09-15-2013, 10:35 AM)Aviator Wrote: They can be useful for testing in building, but can be abused for destroying others' construction. If molotovs do damage to constructions, they should be removed.

I'd also like to point out the tranquiliser, I believe that still works and can knock people unconscious while trying to build.

I am strung between the two, perhaps player damage shouldn't be caused by any weapons, and there isn't really any need to Molotovs on there.



RE: Removing Tranqs and molotovs from the build server. - Temar - 09-16-2013

Tanqing has been blocking, molotovs only work on your own dupes