Emergency Services Revamp
#11
+support
#12
(11-04-2021, 01:48 PM)Ranch the Deer Wrote:
(11-04-2021, 12:48 AM)Luminess Wrote: +support
Also feel as though they should separate the ERU so its two separate jobs: fireman and paramedic

This actually used to be the way it was done, however for some reason it was changed, probably to boost engagement (it hasn't boosted engagement).

Split them back into separate jobs, it's just stupid if you want to do paramedic roleplay to have fires randomly spring up everywhere which you have no control over and are just expected to go and sort out.

As for the original suggestion, +support, however I honestly doubt that changing the vehicles alone is going to improve engagement. Nobody roleplays as government because nobody wants to roleplay as government, and having a different vehicle won't magically fill all the slots I don't think.

Still, the Chevy is arse, get rid of it.
Obviously, i'm not saying that this suggestion, granted that it gets implemented, will magically solve all the problems that this community has right now, but in my opinion it's a step in the right direction.
Fixing what needs to be fixed before adding something new, improving what's already available before adding new content, otherwise there will always be issues on top of issues that will never get solved, that's my way of thinking.
[Image: TlED2ox.png]
#13
here's a few things I found for paramedic/firemen that could be used


https://steamcommunity.com/sharedfiles/f...=377675857 (since its a hummer probably wouldn't get added but if it did it would have the 500 hr milestone thing since the original hummer has that)

https://steamcommunity.com/sharedfiles/f...=737665318

https://steamcommunity.com/sharedfiles/f...=616213063
#14
+Support
[Image: M78Bstx.png]
#15
(11-04-2021, 04:54 PM)Slaint Wrote: here's a few things I found for paramedic/firemen that could be used


https://steamcommunity.com/sharedfiles/f...=377675857 (since its a hummer probably wouldn't get added but if it did it would have the 500 hr milestone thing since the original hummer has that)

https://steamcommunity.com/sharedfiles/f...=737665318

https://steamcommunity.com/sharedfiles/f...=616213063
Take a good hard look at this:

https://steamcommunity.com/sharedfiles/f...xt=evocity

https://steamcommunity.com/sharedfiles/f...=740415928

https://steamcommunity.com/sharedfiles/f...xt=evocity

https://steamcommunity.com/sharedfiles/f...=310867369

https://steamcommunity.com/sharedfiles/f...=715546945

https://steamcommunity.com/sharedfiles/f...chtext=evo

https://steamcommunity.com/sharedfiles/f...=660305384

Just to list a few and by using Photon instead of VCmod there's even a greater liberty of choice.
[Image: TlED2ox.png]
The following 1 user Likes TheRealBellick's post:
  • Slaint
#16
While I understand the convenience of having a ton of vehicle suggestions within one, this is a bit too much. It's not practical for us to determine what individual cars people want and don't want by just +support and -support in a thread with so many.

Suggestion Guidelines Wrote:Only one suggestion is permitted in a thread, if a thread contains multiple suggestions it will be closed and you will be asked to post them separately.

This is multiple suggestions within one, while we sometimes let it slide this is just too many for one thread.

Suggestion Closed, feel free to split it up into different suggestions (one replacement per suggestion is ideal) and post those. This means votes more accurately reflect what cars people want replaced and what they want to keep and makes everything easier for us.
Pollux
Fearless Management
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