Clan Model Implementation
#21
As long as you have to write an application to get the player models so it can be made sure that unrealistic player models won't make it into the game I don't see why anyone would be against it. The current player models cannot fit every clan's roleplay style so it would be better for clans to have their very own costume models.
With the above being said +Support.
The following 1 user Likes Dimitris's post:
  • General Rickets
#22
+support

Said models have to be looked into by the dev and staff team first though.
Pollux
Fearless Management
bork
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The following 1 user Likes Pollux's post:
  • General Rickets
#23
Thanks to those who've added constructive feedback to the suggestion.

#24
+support
#25
+Support
#26
I heavily supported this the first time it came through and still support it today. Clans need more attention overall, clans are very different now compared to several years ago and it's genuinely disappointing.
#27
I actually already approved a similar suggestion: https://www.fearlessrp.net/showthread.ph...lan+models while I was dev

However that suggestion doesn't specify custom models, so I guess this is sorta different? This should still be approved though as we discussed that one with the assumption that we're adding custom models.
Pollux
Fearless Management
bork
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#28
Moved to Further Review.
#29
Approved.
#30
Finished.


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