Dispatch System - V2
#11
Great job. The Dispatch update seemed to be lacking previously but this seems to add everything I thought was missing and more.
The following 2 users Like mintblackbeard's post:
  • Pollux, Alphaverse
#12
(10-15-2018, 06:50 PM)Yonno Wrote: Excellent work bud, an interactive map is amazing.

One little suggestion would be to make the icons a lot smaller than they currently are, as they easily overlap with eachother, and there's no genuine need for them to be that big.

Keep it up!!

They do scale as you zoom in so it's not that bad.
Pollux
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#13
(10-15-2018, 06:50 PM)Yonno Wrote: Excellent work bud, an interactive map is amazing.

One little suggestion would be to make the icons a lot smaller than they currently are, as they easily overlap with eachother, and there's no genuine need for them to be that big.

Keep it up!!

This is already done. I just took the screen before the files where updated. Smile
Alphaverse
Ex - Contributor
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The following 3 users Like Alphaverse's post:
  • Pollux, Yonno, Zona
#14
This is a contributor of first class! Well done!
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The following 2 users Like Zona's post:
  • Alphaverse, Pollux
#15
So perhaps from a roleplay perspective, a Dispatcher could be corrupt, paid by a mafia/criminal organisation to create an emergency and divert all units away from the Nexus so the criminal organisation can proceed to raid the President/Dictator.

Sounds like a pretty cool new idea! Great job!
The following 1 user Likes Create's post:
  • Lewwings
#16
Fucking Hell, AWSOME!

My respect to the development!!!
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The following 1 user Likes Seifenspende's post:
  • Alphaverse
#17
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Kind Regards,

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The following 5 users Like Awestruck's post:
  • Lewwings, Pollux, Alphaverse, mintblackbeard, Bobby
#18
Its truly amazing to see my suggestion being added so good. Thank you once again alpha!
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#19
Fantastic work!
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#20
Wow that's awesome and I was waiting for this
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The following 1 user Likes Denn1s's post:
  • Alphaverse


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