Introducing FLAMS
#31
What happens if minges run infront of my car? Will I get punished for CDM?
Nil Satis Nisi Optimum
The following 1 user Likes Envy's post:
  • Dragnort_
#32
(10-03-2018, 02:37 PM)Envy Wrote: What happens if minges run infront of my car? Will I get punished for CDM?

Drive the speed limit dumb kid
 


-Removed by Steven8ken
#33
(10-03-2018, 02:41 PM)Dragnort_ Wrote:
(10-03-2018, 02:37 PM)Envy Wrote: What happens if minges run infront of my car? Will I get punished for CDM?

Drive the speed limit dumb kid

wanna take this outside
Nil Satis Nisi Optimum
#34
In before FLAMS develops a mind of its own and starts banning all developers and staff that attempt to shut it down. Taking over Fearless. [FLAMS:RP]
The following 2 users Like Create's post:
  • Pollux, Lewwings
#35
(10-03-2018, 02:37 PM)Envy Wrote: What happens if minges run infront of my car? Will I get punished for CDM?

The system has a heavy focus on prevention, detection and alerting staff. It does not "punish" in the usual sense at all.
Pollux
Fearless Management
bork
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#36
I like the system, it reminds people to call paramedics etc.
Only complaint i had was that it turned my physguns scrollspeed to extremely slow.
The following 1 user Likes Baskingner's post:
  • Pollux
#37
No collided props. Didn't we experiment with ghosted props while physed before and it was a fucking pain in the arse.
[Image: giphy.gif]
#38
(10-06-2018, 06:14 PM)Marty Wrote: No collided props. Didn't we experiment with ghosted props while physed before and it was a fucking pain in the arse.

From what i've seen it has been pretty good so far, with minimal disruption to building and roleplay.
Pollux
Fearless Management
bork
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#39
Would it prevent people from duping lets say 700 molotovs
The following 2 users Like Foxirius2205's post:
  • James, sebasti161


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