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Gamemode Raise mugging limit to $1000
#11
I think the purpose of it being low was to stop it from being a viable source of income. Mugging could be frustrating for players, especially with no/few officers on, and could end up in constant gunfights. In an ideal world, it'd be more of an opportunistic thing rather than someome driving around the map with an M14, but that's probably not going to happen.

It could be worth trying this on Events, but maybe only raising the limit when there are police officers or similar. We'd also probably need to be a bit stricter with crime in public for it to work well.

I also don't really know how suggestions are meant to work for Events, I'll try get that sorted soon.

Pollux
Fearless Management
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The following 1 user Likes Pollux's post:
  • Equinox
#12
(11-24-2024, 05:22 PM)Pollux Wrote: I think the purpose of it being low was to stop it from being a viable source of income. Mugging could be frustrating for players, especially with no/few officers on, and could end up in constant gunfights. In an ideal world, it'd be more of an opportunistic thing rather than someome driving around the map with an M14, but that's probably not going to happen.

It could be worth trying this on Events, but maybe only raising the limit when there are police officers or similar. We'd also probably need to be a bit stricter with crime in public for it to work well.

I also don't really know how suggestions are meant to work for Events, I'll try get that sorted soon.

Why not just try it out for a few days and see how it goes? It is a simple rule change and if it doesn't work out in a positive manner you can simply revert back with one sentence.
We are like butterflies who flutter for a day and think it is forever.
The following 1 user Likes Haarek's post:
  • Self
#13
+Support
#14
+support for 2k limit with limitation that it applies to players who have over 10 hours playtime
Regards,
Edned

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+Rep
#15
Approved
Kind Regards,

lord frost


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