Gamemode Raise mugging limit to $1000
#1
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Title of Suggestion: Raise mugging limit to $1000

Description
Raise mugging limit to $1000

Why?
Raising the mugging limit would encourage more crime-related player to player interactions opposed to "AFK contraband & weed" way of getting money. More crime also encourages people to play police more and gives them more work to do.

Everyone has too much money at this point, so no real harm done to total amount of money one has right now.
Equinox
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The following 3 users Like Equinox's post:
  • Lesanka, Atlas, Luminess
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#2
+Support

The fact that you just got mugged and you wish to help the criminals... How generous of you.

But in all seriousness, the risk/reward ratio is very bad. We need to encourage more muggings, it's a core of any city rp or dark rp server.
I had fun mugging people but it's definitely not profitable in the slightest.

I want to be in fear of my life and wallet when I walk in dark alleyways.
Gives cops more to do.
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The following 2 users Like Lesanka's post:
  • Atlas, Luminess
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#3
(11-21-2024, 11:18 PM)Lesanka Wrote: +Support

The fact that you just got mugged and you wish to help the criminals... How generous of you.

But in all seriousness, the risk/reward ratio is very bad. We need to encourage more muggings, it's a core of any city rp or dark rp server.
I had fun mugging people but it's definitely not profitable in the slightest.

I want to be in fear of my life and wallet when I walk in dark alleyways.
Gives cops more to do.

Of course its you who supports this suggestion, i'm gonna wait for Divey's +Support now..

I also +Support this suggestion

The fact that money almost grows on trees at this point in FL makes it logical to increase the mugging limit, and even Hostage money should be increased more then what it is, due to the High Risk, and the amount of time and problems they gotta face in order to make a successful kidnapping, A weapon and hostage robe is more then 2k so i believe increasing that would make so much sense ..
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The following 1 user Likes The Auditor's post:
  • Lesanka
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#4
+support
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The following 1 user Likes RoCKy's post:
  • Lesanka
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#5
+Support
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The following 1 user Likes jhayw's post:
  • Lesanka
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#6
+Support but 2-5k maybe so it's not something you pay and immediately forget
The following 1 user Likes Atlas's post:
  • L Y N C H Y
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#7
(11-22-2024, 07:48 PM)Atlas Wrote: +Support but 2-5k maybe so it's not something you pay and immediately forget

Nah cause if you are a new player that is a lot of money to lose really and they are the most common people to get robbed
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#8
5k Should Be fair. Make that only +12h Players can be mugged
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#9
+Support
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#10
I support this, In all honesty I think making it even higher to 2k would be good. I think 2k would be a decent limit in regards to new players being affected the most. The majority of new players tend to swap to jobs like gun dealer, Don Corleone, rebel leader etc which has a salary of around 400-500$ without donator so they'd be earning passive money from salary regardless, so I don't think having the limit be 2k would be too impactful. I also believe new players start out with 100k or so unless that has been altered, so it's not as if they will be stripped to the bone immediately after joining.

2k is also chump change to basically everyone unless they've lost it all on blackjack lol.
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