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    Thread: Dev Blog: Interaction, Admins and Vehicle Skins
Post: RE: Dev Blog: Interaction, Admins and Vehicle Skin...

Midget Wrote: (03-05-2023, 09:11 AM) -- Glad to see something happening, more info then 343 ever gave on Halo Infinite. With the interaction menu, would be neat to maybe have it as radial menu? Th...
Pollux Dev Blogs 34 2,638 03-05-2023, 11:48 AM
    Thread: Dev Blog: Interaction, Admins and Vehicle Skins
Post: RE: Dev Blog: Interaction, Admins and Vehicle Skin...

Divey Wrote: (03-04-2023, 10:30 PM) -- I do hope that you have some sort of 'meat' of an update to go alongside whatever launch you do have -- This is just a small part of what we want to get done ...
Pollux Dev Blogs 34 2,638 03-04-2023, 11:15 PM
    Thread: Dev Blog: Interaction, Admins and Vehicle Skins
Post: RE: Dev Blog: Interaction, Admins and Vehicle Skin...

https://i.arnux.net/qIDu3/rAcOZOXI85.png/raw https://youtu.be/u1Q7IPVCoZo The interaction menu is designed to help reduce the learning curve to the gamemode, especially with the amount of comm...
Pollux Dev Blogs 34 2,638 03-04-2023, 03:53 PM
    Thread: Dev Blog: Interaction, Admins and Vehicle Skins
Post: Dev Blog: Interaction, Admins and Vehicle Skins

https://i.arnux.net/qIDu3/KIRajikO65.png/raw Hello all, Welcome to our first dev blog, focusing on a few key features we've been working on for our relaunch. We're going to be focusing on featur...
Pollux Dev Blogs 34 2,638 03-04-2023, 03:11 PM
    Thread: Fresh wipe
Post: RE: Fresh wipe

We're not doing a wipe
Pollux Discussions 11 310 03-04-2023, 02:35 PM
    Thread: It's awfully quiet
Post: RE: It's awfully quiet

Things have been slower than expected, however, there also isn't any need to be overdramatic. We'll have a post out soon talking about where we're at.
Pollux Archive 6 236 03-04-2023, 02:13 PM
    Thread: Remove cash register
Post: RE: Remove cash register

The cash register is being reworked as part of the relaunch, it won't be anything like it is now. Closed, already planned.
Pollux Suggestions 3 108 03-04-2023, 02:03 PM
    Thread: What’s going on?
Post: RE: What’s going on?

Just to let people know what's going on, we're currently in the process of moving everything over to a new server. Once that's done I'll write up the first dev blog.
Pollux Community Updates 32 4,488 02-04-2023, 09:48 PM
    Thread: Random FL gamemode facts
Post: RE: Random FL gamemode facts

Arkten Wrote: (01-30-2023, 12:10 PM) -- When I was coding the NexusDB for the christmas update on 25th Dec 2016 I ran out of time, which is why the main page ist just a bunch of random info. -- Pro...
Pollux Off-Topic 18 706 01-30-2023, 07:27 PM
    Thread: What’s going on?
Post: RE: What’s going on?

Alphaverse Wrote: (01-23-2023, 11:01 PM) -- Interesting but I don't think FL will be revived. Developing everything from top to bottom back to the top won't change that the community and the users ha...
Pollux Community Updates 32 4,488 01-24-2023, 08:12 PM
    Thread: TTT Server
Post: RE: TTT Server

Currently we have no plans on creating a new server. Closed.
Pollux Suggestions 10 525 01-24-2023, 06:05 PM
    Thread: FiveM Focus
Post: RE: FiveM Focus

We do actively look at gmod's health and alternatives while planning out the future, currently we have no plans to move to FiveM. Our focus is 100% set to gmod CityRP for the foreseeable future. If yo...
Pollux Suggestions 1 48 01-24-2023, 06:00 PM
    Thread: ex-owner role
Post: RE: ex-owner role

there's only two?
Pollux Declined 5 122 01-24-2023, 11:51 AM
    Thread: What’s going on?
Post: RE: What’s going on?

Conn Wrote: (01-23-2023, 10:50 PM) -- Congrats and good luck on the worst financial decision of your lifetime. Hail PolluxRP -- I've definitely bought more stupid things for way more.
Pollux Community Updates 32 4,488 01-23-2023, 10:51 PM
    Thread: What’s going on?
Post: What’s going on?

Hey all, The past week has been a mess, this post will try and clear a lot of that up. @"Conn" has resigned from his position as owner, with the management team now taking his place. The owner rank...
Pollux Community Updates 32 4,488 01-23-2023, 09:38 PM
    Thread: FearlessRP's Future.
Post: RE: FearlessRP's Future.

gogoplata Wrote: (01-18-2023, 10:25 PM) -- Discussions are to be had here. What is happening to this once great community, is it now dead for good? Left to rot at the hands of complete inactivity? ...
Pollux Gamemode and Community 2 257 01-19-2023, 01:41 AM
    Thread: Future of FL
Post: RE: Future of FL

Doormat18 Wrote: (01-16-2023, 02:10 PM) -- RoCKy Wrote: (01-16-2023, 11:50 AM) -- I was a fan of the coming change and I am still a fan. However - I must agree with others. It’s horrible that no ann...
Pollux Community Updates 183 12,963 01-16-2023, 10:45 PM
    Thread: Future of FL
Post: RE: Future of FL

Yonno Wrote: (01-15-2023, 06:22 PM) -- I guess this is PolluxRP confirmed? lol -- I think you're reading into it too much
Pollux Community Updates 183 12,963 01-15-2023, 08:15 PM
    Thread: Future of FL
Post: RE: Future of FL

Yonno Wrote: (01-15-2023, 11:48 AM) -- Pollux Wrote: (01-15-2023, 03:48 AM) -- Yonno Wrote: (01-14-2023, 03:16 PM) -- It has been 7 weeks since this announcement, Conn has not logged in since Decem...
Pollux Community Updates 183 12,963 01-15-2023, 05:10 PM
    Thread: Future of FL
Post: RE: Future of FL

Doormat18 Wrote: (01-14-2023, 08:26 PM) -- Yonno Wrote: (01-14-2023, 03:16 PM) -- It has been 7 weeks since this announcement, Conn has not logged in since December 26th. Is there going to be any fo...
Pollux Community Updates 183 12,963 01-15-2023, 03:48 AM
    Thread: Future of FL
Post: RE: Future of FL

KiesMaar Wrote: (01-04-2023, 04:39 PM) -- What i think is that there are staff who are way too pussy to work as admin you say somting and you get band for it i thought we were on dark rp and not ci...
Pollux Community Updates 183 12,963 01-04-2023, 08:04 PM
    Thread: Future of FL
Post: RE: Future of FL

L Y N C H Y Wrote: (12-21-2022, 01:42 PM) -- If the update isn't reverting racism and other offensive language to be allowed on the server I don't see the point carrying on you may as well shut this ...
Pollux Community Updates 183 12,963 12-22-2022, 05:01 AM
    Thread: Future of FL
Post: RE: Future of FL

Fultz Wrote: (12-17-2022, 04:33 AM) -- Pollux Wrote: (12-16-2022, 09:52 PM) -- Fultz Wrote: (12-16-2022, 06:29 PM) -- Colonel Burger Wrote: (12-16-2022, 05:15 PM) -- Fultz Wrote: (12-14-2022, 05:...
Pollux Community Updates 183 12,963 12-17-2022, 06:17 PM
    Thread: Future of FL
Post: RE: Future of FL

Fultz Wrote: (12-16-2022, 06:29 PM) -- Colonel Burger Wrote: (12-16-2022, 05:15 PM) -- Fultz Wrote: (12-14-2022, 05:03 PM) -- It’s been almost three weeks, are we going to get an update post soon? ...
Pollux Community Updates 183 12,963 12-16-2022, 09:52 PM
    Thread: Future of FL
Post: RE: Future of FL

RIC0H Wrote: (12-07-2022, 07:18 PM) -- Hopefully when the server comes back, everything is reset. And I mean everything (except bans ofc). -RPP -Inventory items (including vehicles) -Money -Playtime ...
Pollux Community Updates 183 12,963 12-09-2022, 09:03 AM
    Thread: Future of FL
Post: RE: Future of FL

Haarek Wrote: (12-08-2022, 09:31 PM) -- Joe Joe Wrote: (12-08-2022, 10:48 AM) -- Haarek Wrote: (12-08-2022, 12:05 AM) -- Joe Joe Wrote: (12-04-2022, 11:44 PM) -- We've been lenient for years, we l...
Pollux Community Updates 183 12,963 12-09-2022, 08:54 AM
    Thread: Future of FL
Post: RE: Future of FL

Haarek Wrote: (12-04-2022, 05:45 PM) -- Joe Joe Wrote: (12-04-2022, 04:34 PM) -- If you can't play the server without being an asshole, don't play at all. It really is that simple. New players who w...
Pollux Community Updates 183 12,963 12-04-2022, 07:11 PM
    Thread: Future of FL
Post: RE: Future of FL

Yonno Wrote: (11-28-2022, 05:12 PM) -- It is becoming very clear that the community of Fearless has seen most that CityRP has to offer. Nostalgia isn't working as we experienced in the past months, a...
Pollux Community Updates 183 12,963 11-29-2022, 12:30 AM
    Thread: Future of FL
Post: RE: Future of FL

Divey Wrote: (11-27-2022, 03:06 PM) -- -snip- -- 5p carrier bag Wrote: (11-28-2022, 01:35 AM) -- -snip- -- This would be fine if we were just interested in turning a profit, especially as DarkRP g...
Pollux Community Updates 183 12,963 11-28-2022, 03:03 AM
    Thread: Scruffy
Post: RE: Scruffy

Hey Scruffy, Considering the initial ban was minor (FearRP + D/C to avoid RP) and that we're also shutting down later today until our relaunch, we're happy to unban you. Approved.
Pollux Unban Request 3 303 11-27-2022, 08:01 PM
    Thread: Future of FL
Post: RE: Future of FL

Conn isn't going anywhere and we're pushing forward with this plan as a team. Let's stop with this long tangent about who should be owner and instead focus on what actually matters; the plan itself an...
Pollux Community Updates 183 12,963 11-27-2022, 07:03 PM
    Thread: Future of FL
Post: RE: Future of FL

Nadrickk Wrote: (11-27-2022, 12:30 AM) -- Kingstone Wrote: (11-27-2022, 12:06 AM) -- Nadrickk Wrote: (11-26-2022, 11:42 PM) -- I agree with the majority of the comments here. No high hopes for t...
Pollux Community Updates 183 12,963 11-27-2022, 01:14 AM
    Thread: Future of FL
Post: RE: Future of FL

Fultz Wrote: (11-27-2022, 12:27 AM) -- I just don't see how any of those "things we're looking at" bring any players on the server. -- Getting people on isn't the core issue, it's retaining them. We...
Pollux Community Updates 183 12,963 11-27-2022, 01:01 AM
    Thread: Future of FL
Post: RE: Future of FL

Nadrickk Wrote: (11-26-2022, 11:42 PM) -- I agree with the majority of the comments here. No high hopes for the future with this staff/management team, which neither I can support. Conn made a sud...
Pollux Community Updates 183 12,963 11-27-2022, 12:41 AM
    Thread: Future of FL
Post: RE: Future of FL

RIC0H Wrote: (11-26-2022, 10:36 PM) -- While you're making changes, you could also change the way AA cases are handled. There was an AA thread that I recall where it happened like this: AA thread m...
Pollux Community Updates 183 12,963 11-26-2022, 10:44 PM
    Thread: Future of FL
Post: RE: Future of FL

Abodigamer Wrote: (11-26-2022, 10:16 PM) -- Pollux Wrote: (11-26-2022, 10:13 PM) -- I promise you the staff team isn't just one friend group, we do really have a diverse group of people who don't al...
Pollux Community Updates 183 12,963 11-26-2022, 10:24 PM
    Thread: Future of FL
Post: RE: Future of FL

Abodigamer Wrote: (11-26-2022, 10:09 PM) -- FL won’t be back up again until the friend group (staff members) become real and stop being bias and racist Doing updates and still sticking with same old ...
Pollux Community Updates 183 12,963 11-26-2022, 10:13 PM
    Thread: Future of FL
Post: RE: Future of FL

Jan Wrote: (11-26-2022, 09:32 PM) -- If you’re not ready to announce a date, you’re not ready to put in the work. Bit suprised Pollux announces something like this instead of Conn aswell. You l...
Pollux Community Updates 183 12,963 11-26-2022, 09:43 PM
    Thread: Return of classic features to the gamemode
Post: RE: Return of classic features to the gamemode

https://fearlessrp.net/showthread.php?tid=100271
Pollux Gamemode and Community 52 1,985 11-26-2022, 09:21 PM
    Thread: Future of FL
Post: Future of FL

https://media.discordapp.net/attachments/320661832631320576/985632416335028304/unknown.png Future of FL 26th November 2022 [hr] Introduction Hello everyone, As many might recall, a month ago we la...
Pollux Community Updates 183 12,963 11-26-2022, 08:14 PM
    Thread: Scruffy
Post: RE: Scruffy

Hey Scruffy, Apologies for the delay in a response. While your initial ban reason wasn't anything severe, you have tried to DA a few times. You attempted to join on a different account the same day...
Pollux Approved 3 303 11-25-2022, 11:44 PM
    Thread: Polluxz
Post: RE: Polluxz

Hey Dimitris, I stand by everything I said. 6c isn't relevant here at all, your actions are. You lied on your UBR and the ban was 100% valid. We take ToS bans seriously and simply don't wish to hav...
Pollux Closed 5 1,200 11-18-2022, 04:06 PM
    Thread: Dimitris
Post: RE: Dimitris

Hey Dimitris, After talking to others involved in this ban, I've determined that the ban is valid and therefore can't be appealed on the basis of it being invalid. Since the only argument you bring...
Pollux Unban Request 3 696 11-14-2022, 03:18 PM
    Thread: Contributor Alerts
Post: RE: Contributor Alerts

https://fearlessrp.net/images/announcement.png Hey all, @"Wolf Shmicki" has decided to resign from his position as contributor. We thank him for all the work he did for FL and wish him the be...
Pollux News & Announcements 46 24,789 11-10-2022, 09:18 AM
    Thread: Return of classic features to the gamemode
Post: RE: Return of classic features to the gamemode

Haarek Wrote: (11-05-2022, 10:01 PM) -- Can we please bring back live player count banners on the forums? -- They never went? https://i.arnux.net/qIDu3/CugexOyE03.png/raw dig Wrote: (11-05-2022...
Pollux Gamemode and Community 52 1,985 11-05-2022, 10:28 PM
    Thread: Dimitris
Post: RE: Dimitris

Hello Dimitris, I am slightly confused at the change of tone here compared to your other UBRs. For reference, here they are: https://fearlessrp.net/showthread.php?tid=99026 https://fearlessrp.net/...
Pollux Denied 3 696 11-05-2022, 02:14 AM
    Thread: TTT Server
Post: RE: TTT Server

dig Wrote: (11-04-2022, 08:46 AM) -- Pollux Wrote: (11-04-2022, 05:29 AM) -- We were talking internally about potentially doing small servers like this, but it really comes down to if we can do it w...
Pollux Declined 10 525 11-04-2022, 05:43 PM
    Thread: Return of classic features to the gamemode
Post: RE: Return of classic features to the gamemode

Vauld Wrote: (11-04-2022, 05:30 AM) -- -snip- -- Correct me if I'm wrong but essentially you're asking if we've considered other games? The answer is we have a lot more than people may realise. We'...
Pollux Gamemode and Community 52 1,985 11-04-2022, 05:49 AM
    Thread: TTT Server
Post: RE: TTT Server

We were talking internally about potentially doing small servers like this, but it really comes down to if we can do it while also focusing on the cityrp server. We'll discuss this more in our meeting...
Pollux Declined 10 525 11-04-2022, 05:29 AM
    Thread: Return of classic features to the gamemode
Post: RE: Return of classic features to the gamemode

JT2017 Wrote: (11-04-2022, 05:06 AM) -- Pollux Wrote: (11-04-2022, 04:55 AM) -- JT2017 Wrote: (11-04-2022, 04:28 AM) -- Just a thought, but what if the developers or whomever is working on the draw...
Pollux Gamemode and Community 52 1,985 11-04-2022, 05:21 AM