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Changes to restrained players - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: CityRP - Events Server (https://fearlessrp.net/forumdisplay.php?fid=489) +--- Forum: Suggestions (https://fearlessrp.net/forumdisplay.php?fid=7) +---- Forum: Finished (https://fearlessrp.net/forumdisplay.php?fid=26) +---- Thread: Changes to restrained players (/showthread.php?tid=93475) Pages:
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Changes to restrained players - CorieTheNub - 07-30-2019 Title of Suggestion: Changes to restrained players Description Players who are restrained via cabletie, handcuffs, rope etc should not be able to enter driver seat of unlocked vehicle. Why? When I was roleplaying as a solo officer, trying to get a handcuffed player inside my police car was a bit of a struggle. Even tho a player should follow fearRP. I'd like to see that when a police car (for example) is unlocked and a player is being ordered to enter under gunpoint. The player will enter as a passenger and not as a driver. RE: Changes to restrained players - User 10588 - 07-30-2019 Absolute +Support. RE: Changes to restrained players - JohnSilver - 07-30-2019 +support RE: Changes to restrained players - Bobby - 07-30-2019 +Support As long as there is a /escort command where you can escort a player into your vehicle as a police officer so that your suspect can be put into your vehicle if you want to bring them back to the Nexus. RE: Changes to restrained players - Dimitris - 07-30-2019 +Support. RE: Changes to restrained players - Slaint - 07-30-2019 +support RE: Changes to restrained players - Zulu - 07-30-2019 +Support. RE: Changes to restrained players - RoCKy - 07-30-2019 +support RE: Changes to restrained players - Lewwings - 07-31-2019 +Support RE: Changes to restrained players - rino - 08-01-2019 +Support |