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Paramedic Revamp - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: Community & Server Information (https://fearlessrp.net/forumdisplay.php?fid=1) +--- Forum: Updates (https://fearlessrp.net/forumdisplay.php?fid=178) +---- Forum: Archive (https://fearlessrp.net/forumdisplay.php?fid=341) +---- Thread: Paramedic Revamp (/showthread.php?tid=91212) |
Paramedic Revamp - Luna - 12-30-2018 ![]() Hey everyone,
Today I've made a much wanted and much needed paramedic overhaul.
This update includes;
[*]Fixed the bug that if you respawn and jump, you die [*]You now have to heal the person to full, then switch to hands and press 'E' to wake them up [*]You can use a CPR kit to revive someone [*]You can use a bandage to stop some bleeding on a body [*]You can do /pulse to check the health. [*]Paramedics can resupply from the medkit boxes (aswell as ambulance) Healing revamp
First things first, I have revamped the way that Paramedics' heal bodies. Instead of the old way of holding left click, you now have to heal the body to 100%, then press 'E' on the body to defibrillate it.
Screenshots:
[*] Spoiler :
Spoiler :
Once you have healed the body to 100%, you can now defibrillate the body. ![]() To do so, switch to hands/keys and press 'E' on the body. ![]() ![]() I have also added a /pulse command. To use this, look at the body and type /pulse. It will tell you the pulse of the body, depending on the health of the injured person., ![]() New Act
There is a new act, that is for CPR.
[*] Spoiler :
Medical Cabinet
This is a small, but useful thing. This allows the Paramedic to refill their health vial by pressing 'E' (USE) on the box. This will fill the ammo to full. (Fun fact: JohnSilver and I made this when we were teacher something like 8 months a go.)
[*] Spoiler :
CPR Kit
So this was made a while a go by Broccoli. This allows you to revive a person if there is not a current Paramedic. To use it, you first buy and use a battery, next, look at the injured person and click 'use' on the CPR kit, there is a chance of it failing and can not be used when there is a current Paramedic.
[*] Spoiler :
This will stay in your inventory after use, but batteries will not. Bandages
I have changed bandages so that you can use them to stop an injured person from bleeding (losing health) To do this, look at the injured person and click 'use' on the bandage. There is a 1 in 10 chance of it failing. And of course, you can still use bandages as normal to heal yourself.
Credits: Arny - Creating the update
JohnSilver - Helping, suggesting ideas and dying 100 times with this update
Broccoli - Creating the CPR Kit
DarkN00b - Creating the CPR kit model
Divey - Making the CPR act
RE: Paramedic Revamp - JohnSilver - 12-31-2018 f****** finally ![]() ![]() RE: Paramedic Revamp - Zona - 12-31-2018 Omfg!!! Yes finally! Good job lads! RE: Paramedic Revamp - SpaghettiFTW - 12-31-2018 nice update but 1 issue is it costs more money to revive someone then you earn from it, and what are new players gonna do when it costs 25k to revive someone? RE: Paramedic Revamp - Luna - 12-31-2018 (12-31-2018, 12:02 AM)SpaghettiFTW Wrote: nice update but 1 issue is it costs more money to revive someone then you earn from it, and what are new players gonna do when it costs 25k to revive someone? That's for people who want to revive someone when there is no Paramedic, Paramedics wont use this. RE: Paramedic Revamp - Jamiek540 - 12-31-2018 Been waiting for this update for ages XD RE: Paramedic Revamp - Divey - 12-31-2018 I dread to think what people will do with the CPR act. Awesome job as always Arny! Pleasure to help. RE: Paramedic Revamp - RoCKy - 12-31-2018 Good Job boys ![]() RE: Paramedic Revamp - Grape - 12-31-2018 Job well done! Looking very nice. RE: Paramedic Revamp - don - 12-31-2018 looks good |