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Fearless Animations V4 + In-game time - Printable Version

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Fearless Animations V4 + In-game time - Broccoli - 08-03-2017

[Image: rirbUOO.png]


Hello Fearless, today we have a small but exciting update for you all.
The staff team are proud to present a variety of new animations and an in-game time system (that syncs with Atmos).


Here is a video displaying all 18  new acts!


Spoiler :
Tomo:
/act lounge
/act armhurt
/act search
/act liedown
/act deal
/act getdown
/act situps
/act holy
/act stretch
/act slap

Divey:
/act hitchhike pushups
/act sitcross
/act brushoff
/act manspread
/act salute
/act shrug
/act tiphat
/act sitpray
 





You can find these acts within the act menu by holding C (or whatever you bound "contextmenu" to) and it'll appear on the right with a handy new scrollbar.


[Image: WhR7R1P.jpg]


Last but not least, the new in-game time display.


[Image: 04Ck93t.jpg]


This is a new feature that can be toggled via the options submenu in the Q menu under "player" as shown in the image below.
You can also change between 12 hour and 24 hour time using the console command "atmoshud_12hr" followed by a one or zero.
For people having issues with the time not displaying (some screen resolutions may bug at this time) or being out of position you can fix that simply by typing "fixtime" in your console!



[Image: zXiuILe.jpg]


Credits:

Divey for making the acts/trailer
Tomo for making the acts/updating the act menu/helping with the trailer
Sparx for helping with the trailer
Broccoli for organising the update and making the time display compatible with Fearless



RE: Fearless Animations V4 + In-game time - User 12049 - 08-03-2017

Any chance we can get some updates other than acts?


RE: Fearless Animations V4 + In-game time - Tomo - 08-03-2017

(08-03-2017, 07:05 PM)GHOSTK1LL3R Wrote: Any chance we can get some updates other than acts?

act disagree


RE: Fearless Animations V4 + In-game time - Ratatoskrr - 08-03-2017

Fat bit of updates, looks well chong. Well done lads!


RE: Fearless Animations V4 + In-game time - jhayw - 08-03-2017

why tf are there always updates when I'm on holiday, plz fix

OT: yeah not bad


RE: Fearless Animations V4 + In-game time - Janzo 火 - 08-03-2017

This Looks great!


RE: Fearless Animations V4 + In-game time - MrFinnConlon - 08-03-2017

I really like this, good job.


RE: Fearless Animations V4 + In-game time - ImTheRealSparks - 08-03-2017

This is very nice, and brilliant video!


RE: Fearless Animations V4 + In-game time - Haarek - 08-03-2017

Small suggestion not worthy of a new thread:
New players won't be as fast with acts like /getdown Etc.
Is it possible to make it so when a rifle/policeofficer is in your area
the act button /getdown takes up a big part of the context menu. That way
everyone can easily find the getdown act and everything will happen
effectively.

Great work, there are some good acts here. And the ingame time is a great addition.


RE: Fearless Animations V4 + In-game time - Marty - 08-03-2017

Shite