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[FIX] Background noises - Printable Version

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+---- Thread: [FIX] Background noises (/showthread.php?tid=45068)

Pages: 1 2 3 4


RE: [FIX] Background noises - Rylund - 06-04-2014

(06-04-2014, 08:33 AM)BlackForestAdam Wrote: So this only works on v33x right?

Works on all servers as they use the same ambient sounds.


RE: [FIX] Background noises - GeorgeTheBoy - 06-12-2014

Can you add theese, please?

vehicles\v8\v8_rev_short_loop1.wav
ambient\materials\metal_rattle3.wav
ambient\materials\metal_rattle2.wav
ambient\water\rain_drip4.wav


RE: [FIX] Background noises - Rylund - 06-12-2014

(06-12-2014, 02:22 AM)GeorgeTheBoy Wrote: Can you add theese, please?

vehicles\v8\v8_rev_short_loop1.wav
ambient\materials\metal_rattle3.wav
ambient\materials\metal_rattle2.wav
ambient\water\rain_drip4.wav

I'll add them all except the vehicles one, it's a car reversing
When I come home I'll add them.

Edit:
Added the 3 ambient sounds you listed, George.

ambient\materials\metal_rattle3.wav
ambient\materials\metal_rattle2.wav
ambient\water\rain_drip4.wav


RE: [FIX] Background noises - MrRedacted - 03-09-2016

I CONSTANT hear these annoying noises help

hysics\plastic\plastic_box_scrape_smooth_loop2.wav
physics\metal\metal_box_scrape_rough_loop1.wav
ambient\levels\citadel\datatransrandom02.wav 
ambient\levels\citadel\datatransrandom03.wav


RE: [FIX] Background noises - Garine - 05-11-2016

(04-10-2014, 02:00 PM)SnowredWolf Wrote: Do you have the annoying background noises on v33x, v2d and v2p? Then I have a fix for you now, been working on this a few hours today! The fix have been uploaded to Steam workshop so you just have to press the small "Subscribe" button! (Need to restart gmod for it to work)

Please, if you notice some sounds on v33x that's not removed/replaced, type "snd_dumpclientsounds" in console, this will give you a full list of ongoing sounds. Please copy-paste all the "ambient" sounds here.

Download

Sounds that I've removed/replaced


Spoiler :
ambient\atmosphere\city_skypass1.wav
ambient\atmosphere\station_ambience_loop2.wav

ambient\levels\prison\inside_battle_antlion1.wav
ambient\levels\prison\inside_battle_antlion2.wav
ambient\levels\prison\inside_battle_antlion3.wav
ambient\levels\prison\inside_battle_antlion4.wav
ambient\levels\prison\inside_battle_antlion5.wav
ambient\levels\prison\inside_battle_antlion6.wav
ambient\levels\prison\inside_battle_antlion7.wav
ambient\levels\prison\inside_battle_antlion8.wav
ambient\levels\prison\inside_battle_antlion9.wav
ambient\levels\prison\inside_battle_antlion10.wav
ambient\levels\prison\inside_battle1.wav
ambient\levels\prison\inside_battle2.wav
ambient\levels\prison\inside_battle3.wav
ambient\levels\prison\inside_battle4.wav
ambient\levels\prison\inside_battle5.wav
ambient\levels\prison\inside_battle6.wav
ambient\levels\prison\inside_battle7.wav
ambient\levels\prison\inside_battle8.wav
ambient\levels\prison\inside_battle9.wav
ambient\levels\prison\inside_battle10.wav
ambient\levels\prison\inside_battle_soldier1.wav
ambient\levels\prison\inside_battle_soldier2.wav
ambient\levels\prison\inside_battle_soldier3.wav
ambient\levels\prison\inside_battle_zombie1.wav
ambient\levels\prison\inside_battle_zombie2.wav
ambient\levels\prison\inside_battle_zombie3.wav
ambient\levels\prison\inside_battle_zombie4.wav
ambient\levels\prison\inside_battle_zombie5.wav
ambient\levels\prison\inside_battle_zombie6.wav
ambient\levels\citadel\citadel_drone_loop1.wav
ambient\levels\citadel\citadel_drone_loop2.wav
ambient\levels\citadel\citadel_drone_loop3.wav
ambient\levels\citadel\citadel_drone_loop4.wav
ambient\levels\citadel\citadel_drone_loop5.wav
ambient\levels\citadel\citadel_drone_loop6.wav
ambient\levels\citadel\citadel_drone_loop7.wav
ambient\levels\citadel\citadel_drone_loop8.wav
ambient\levels\citadel\citadel_drone_loop9.wav
ambient\levels\citadel\citadel_drone_loop10.wav
ambient\levels\streetwar\city_riot1.wav
ambient\levels\streetwar\city_riot2.wav
ambient\levels\streetwar\city_riot3.wav
ambient\levels\streetwar\city_riot4.wav
ambient\levels\streetwar\city_riot5.wav
ambient\levels\streetwar\marching_distant1.wav
ambient\levels\streetwar\marching_distant2.wav
ambient\levels\streetwar\marching_distant3.wav
ambient\levels\streetwar\marching_distant4.wav
ambient\levels\streetwar\marching_distant5.wav
ambient\levels\streetwar\gunship_distant1.wav
ambient\levels\streetwar\gunship_distant2.wav
ambient\levels\streetwar\gunship_distant3.wav
ambient\levels\streetwar\gunship_distant4.wav
ambient\levels\streetwar\gunship_distant5.wav
ambient\levels\streetwar\city_battle1.wav
ambient\levels\streetwar\city_battle2.wav
ambient\levels\streetwar\city_battle3.wav
ambient\levels\streetwar\city_battle4.wav
ambient\levels\streetwar\city_battle5.wav
ambient\levels\streetwar\city_battle6.wav
ambient\levels\streetwar\city_battle7.wav
ambient\levels\streetwar\city_battle8.wav
ambient\levels\streetwar\city_battle9.wav
ambient\levels\streetwar\city_battle10.wav
ambient\levels\streetwar\city_battle11.wav
ambient\levels\streetwar\city_battle12.wav
ambient\levels\streetwar\city_battle13.wav
ambient\levels\streetwar\city_battle14.wav
ambient\levels\streetwar\city_battle15.wav
ambient\levels\streetwar\city_battle16.wav
ambient\levels\streetwar\apc_distant1.wav
ambient\levels\streetwar\apc_distant2.wav
ambient\levels\streetwar\apc_distant3.wav
ambient\levels\streetwar\apc_distant4.wav
ambient\levels\streetwar\apc_distant5.wav

ambient\machines\aircraft_distant_flyby1.wav
ambient\machines\aircraft_distant_flyby2.wav
ambient\machines\aircraft_distant_flyby3.wav
ambient\machines\truck_pass_overhead1.wav
ambient\machines\truck_pass_distant1.wav
ambient\machines\truck_pass_distant2.wav
ambient\machines\truck_pass_distant3.wav
ambient\machines\heli_pass1.wav
ambient\machines\heli_pass2.wav
ambient\machines\heli_pass3.wav
ambient\machines\turbine_loop_1.wav
ambient\machines\turbine_loop_2.wav

ambient\music\piano2.wav

ambient\nature\waterfall_mediumloop05.wav

ambient\water\distant_wave1.wav
ambient\water\distant_wave2.wav

ambient\wind\wind_hit1.wav
ambient\wind\wind_hit2.wav
ambient\wind\wind_med1.wav
ambient\wind\wind_snippet5.wav

ambient\alarms\scanner_alert_pass1.wav
ambient\alarms\scanner_alert_pass2.wav
ambient\alarms\scanner_alert_pass3.wav
ambient\alarms\scanner_alert_pass4.wav
ambient\alarms\scanner_alert_pass5.wav
ambient\alarms\manhack_alert_pass1.wav
ambient\alarms\manhack_alert_pass2.wav
ambient\alarms\manhack_alert_pass3.wav
ambient\alarms\manhack_alert_pass4.wav
ambient\alarms\manhack_alert_pass5.wav
ambient\alarms\apc_alarm_pass1.wav
ambient\alarms\apc_alarm_pass2.wav
ambient\alarms\apc_alarm_pass3.wav
ambient\alarms\apc_alarm_pass4.wav
ambient\alarms\apc_alarm_pass5.wav

ambient\machines\refinery_loop_1.wav
ambient\machines\refinery_loop_2.wav
ambient\machines\refinery_loop_3.wav
ambient\machines\refinery_loop_4.wav
ambient\machines\refinery_loop_5.wav

ambient\water\lake_water.wav

ambient\atmosphere\undercity_loop1.wav
ambient\atmosphere\undercity_loop2.wav
ambient\atmosphere\undercity_loop3.wav
ambient\atmosphere\undercity_loop4.wav
ambient\atmosphere\undercity_loop5.wav


ambient\machines\refinery_loop_1.wav
ambient\machines\refinery_loop_2.wav
ambient\machines\refinery_loop_3.wav
ambient\machines\refinery_loop_4.wav
ambient\machines\refinery_loop_5.wav

ambient\nature\woodland_ambient_1.wav
ambient\nature\woodland_ambient_2.wav
ambient\nature\woodland_ambient_3.wav
ambient\nature\woodland_ambient_4.wav
ambient\nature\woodland_ambient_5.wav

ambient\levels\prison\inside_battle1.wav
ambient\wind\wind_snippet1.wav
ambient\wind\wind_snippet2.wav
ambient\wind\wind_snippet3.wav
ambient\wind\wind_snippet4.wav
ambient\levels\citadel\citadel_ambient_scream_loop1.wav

ambient\levels\citadel\citadel_flyer1.wav
ambient\levels\citadel\citadel_flyer2.wav
ambient\levels\citadel\citadel_flyer3.wav
ambient\levels\citadel\citadel_flyer4.wav
ambient\levels\citadel\citadel_flyer5.wav
ambient\levels\citadel\citadel_ambient_voices1.wav
ambient\levels\citadel\citadel_ambient_voices2.wav
ambient\levels\citadel\citadel_ambient_voices3.wav
ambient\levels\citadel\citadel_ambient_voices4.wav
ambient\levels\citadel\citadel_ambient_voices5.wav
ambient\levels\citadel\citadel_hit1_adpcm.wav

ambient/_period.wav

ambient/alarms/alarm1.wav
ambient/alarms/alarm_citizen_loop1.wav
ambient/alarms/apc_alarm_loop1.wav
ambient/alarms/citadel_alert_loop2.wav
ambient/alarms/city_firebell_loop1.wav
ambient/alarms/city_siren_loop2.wav
ambient/alarms/combine_bank_alarm_loop1.wav
ambient/alarms/combine_bank_alarm_loop4.wav
ambient/alarms/klaxon1.wav
ambient/alarms/razortrain_horn1.wav
ambient/alarms/siren.wav
ambient/alarms/train_crossing_bell_loop1.wav
ambient/alarms/train_horn2.wav
ambient/alarms/train_horn_distant1.wav
ambient/alarms/warningbell1.wav

ambient/atmosphere/ambience5.wav
ambient/atmosphere/ambience6.wav
ambient/atmosphere/ambience_base.wav
ambient/atmosphere/captain_room.wav
ambient/atmosphere/cargo_hold1.wav
ambient/atmosphere/cargo_hold2.wav
ambient/atmosphere/cave_hit1.wav
ambient/atmosphere/cave_hit2.wav
ambient/atmosphere/cave_hit3.wav
ambient/atmosphere/cave_hit4.wav
ambient/atmosphere/cave_hit5.wav
ambient/atmosphere/cave_hit6.wav
ambient/atmosphere/cave_outdoor1.wav
ambient/atmosphere/city_beacon_loop1.wav
ambient/atmosphere/city_rumble_loop1.wav
ambient/atmosphere/city_skybeam1.wav
ambient/atmosphere/city_skypass1.wav
ambient/atmosphere/city_tone.wav
ambient/atmosphere/city_truckpass1.wav
ambient/atmosphere/corridor.wav
ambient/atmosphere/corridor2.wav
ambient/atmosphere/Drone1LP.wav
ambient/atmosphere/Drone2LP.wav
ambient/atmosphere/Drone4LP.wav
ambient/atmosphere/elev_shaft1.wav
ambient/atmosphere/engine_room.wav
ambient/atmosphere/hole_amb3.wav
ambient/atmosphere/hole_hit1.wav
ambient/atmosphere/hole_hit2.wav
ambient/atmosphere/hole_hit3.wav
ambient/atmosphere/hole_hit4.wav
ambient/atmosphere/hole_hit5.wav
ambient/atmosphere/indoor1.wav
ambient/atmosphere/indoor2.wav
ambient/atmosphere/laundry_amb.wav
ambient/atmosphere/metallic1.wav
ambient/atmosphere/metallic2.wav
ambient/atmosphere/noise2.wav
ambient/atmosphere/outdoor2.wav
ambient/atmosphere/pipe1.wav
ambient/atmosphere/plaza_amb.wav
ambient/atmosphere/quiet_cellblock_amb.wav
ambient/atmosphere/sewer_air1.wav
ambient/atmosphere/station_ambience_loop4.wav
ambient/atmosphere/station_ambience_stereo_loop1.wav
ambient/atmosphere/terrain_rumble1.wav
ambient/atmosphere/thunder1.wav
ambient/atmosphere/thunder2.wav
ambient/atmosphere/thunder3.wav
ambient/atmosphere/thunder4.wav
ambient/atmosphere/tone_alley.wav
ambient/atmosphere/tone_quiet.wav
ambient/atmosphere/town_ambience.wav
ambient/atmosphere/trainstation_ambient_loop1.wav
ambient/atmosphere/tunnel1.wav
ambient/atmosphere/underground.wav
ambient/atmosphere/underground_hall_loop1.wav

ambient/explosions/battle_loop1.wav
ambient/explosions/battle_loop2.wav
ambient/explosions/citadel_end_explosion1.wav
ambient/explosions/citadel_end_explosion2.wav
ambient/explosions/exp1.wav
ambient/explosions/exp2.wav
ambient/explosions/exp3.wav
ambient/explosions/exp4.wav
ambient/explosions/explode_1.wav
ambient/explosions/explode_2.wav
ambient/explosions/explode_3.wav
ambient/explosions/explode_4.wav
ambient/explosions/explode_5.wav
ambient/explosions/explode_6.wav
ambient/explosions/explode_7.wav
ambient/explosions/explode_8.wav
ambient/explosions/explode_9.wav

ambient/levels/canals/critter1.wav
ambient/levels/canals/critter2.wav
ambient/levels/canals/critter3.wav
ambient/levels/canals/critter4.wav
ambient/levels/canals/critter5.wav
ambient/levels/canals/critter6.wav
ambient/levels/canals/critter7.wav
ambient/levels/canals/critter8.wav
ambient/levels/canals/dam_water_loop2.wav
ambient/levels/canals/drip1.wav
ambient/levels/canals/drip2.wav
ambient/levels/canals/drip3.wav
ambient/levels/canals/drip4.wav
ambient/levels/canals/generator_ambience_loop1.wav
ambient/levels/canals/headcrab_canister_ambient1.wav
ambient/levels/canals/headcrab_canister_ambient2.wav
ambient/levels/canals/headcrab_canister_ambient3.wav
ambient/levels/canals/headcrab_canister_ambient4.wav
ambient/levels/canals/headcrab_canister_ambient5.wav
ambient/levels/canals/headcrab_canister_ambient6.wav
ambient/levels/canals/headcrab_canister_open1.wav
ambient/levels/canals/manhack_machine_loop1.wav
ambient/levels/canals/shore1.wav
ambient/levels/canals/shore2.wav
ambient/levels/canals/shore3.wav
ambient/levels/canals/shore4.wav
ambient/levels/canals/swamp_bird1.wav
ambient/levels/canals/swamp_bird2.wav
ambient/levels/canals/swamp_bird3.wav
ambient/levels/canals/swamp_bird4.wav
ambient/levels/canals/swamp_bird5.wav
ambient/levels/canals/swamp_bird6.wav
ambient/levels/canals/swamp_frogs_loop2.wav
ambient/levels/canals/swamp_stereo_frogs_loop1.wav
ambient/levels/canals/toxic_slime_gurgle2.wav
ambient/levels/canals/toxic_slime_gurgle3.wav
ambient/levels/canals/toxic_slime_gurgle4.wav
ambient/levels/canals/toxic_slime_gurgle5.wav
ambient/levels/canals/toxic_slime_gurgle6.wav
ambient/levels/canals/toxic_slime_gurgle7.wav
ambient/levels/canals/toxic_slime_gurgle8.wav
ambient/levels/canals/toxic_slime_loop1.wav
ambient/levels/canals/toxic_slime_sizzle1.wav
ambient/levels/canals/toxic_slime_sizzle2.wav
ambient/levels/canals/toxic_slime_sizzle3.wav
ambient/levels/canals/toxic_slime_sizzle4.wav
ambient/levels/canals/tunnel_wind_loop1.wav
ambient/levels/canals/waterleak_loop1.wav
ambient/levels/canals/water_rivulet_loop2.wav
ambient/levels/canals/windchime2.wav
ambient/levels/canals/windchime4.wav
ambient/levels/canals/windchime5.wav
ambient/levels/canals/windchine1.wav
ambient/levels/canals/windmill_wind_loop1.wav
ambient/levels/citadel/citadel_hub_ambience1.mp3
ambient/levels/citadel/Drone1LP.wav
ambient/levels/citadel/extract_loop1.wav
ambient/levels/citadel/field_loop1.wav
ambient/levels/citadel/field_loop2.wav
ambient/levels/citadel/field_loop3.wav
ambient/levels/citadel/many_pods_loop1_adpcm.wav
ambient/levels/citadel/pod_close1.wav
ambient/levels/citadel/pod_open1.wav
ambient/levels/citadel/portal_beam_loop1.wav
ambient/levels/citadel/portal_beam_shoot1.wav
ambient/levels/citadel/portal_beam_shoot2.wav
ambient/levels/citadel/portal_beam_shoot3.wav
ambient/levels/citadel/portal_beam_shoot4.wav
ambient/levels/citadel/portal_beam_shoot5.wav
ambient/levels/citadel/portal_beam_shoot6.wav
ambient/levels/citadel/portal_open1_adpcm.wav
ambient/levels/citadel/strange_talk1.wav
ambient/levels/citadel/strange_talk11.wav
ambient/levels/citadel/strange_talk3.wav
ambient/levels/citadel/strange_talk4.wav
ambient/levels/citadel/strange_talk5.wav
ambient/levels/citadel/strange_talk6.wav
ambient/levels/citadel/strange_talk7.wav
ambient/levels/citadel/strange_talk8.wav
ambient/levels/citadel/strange_talk9.wav
ambient/levels/citadel/strange_talk10.wav
ambient/levels/citadel/strange_talk11.wav
ambient/levels/citadel/teleport_windup_loop1.wav
ambient/levels/citadel/weaponstrip1_adpcm.wav
ambient/levels/citadel/weapon_disintegrate1.wav
ambient/levels/citadel/weapon_disintegrate2.wav
ambient/levels/citadel/weapon_disintegrate3.wav
ambient/levels/citadel/weapon_disintegrate4.wav
ambient/levels/citadel/zapper_ambient_loop1.wav
ambient/levels/citadel/zapper_loop1.wav
ambient/levels/citadel/zapper_loop2.wav
ambient/levels/citadel/zapper_warmup1.wav
ambient/levels/citadel/zapper_warmup4.wav

ambient\materials\metal_rattle3.wav
ambient\materials\metal_rattle2.wav
ambient\water\rain_drip4.wav



this is what i have when i type in console: snd_dumpclientsounds i hope you can fix my bugged sounds!

 ambient\levels\citadel\datatransmission01_loop.wav chan:6 ent(-01):NULL
ambient\levels\citadel\datatransmission04_loop.wav chan:6 ent(-01):NULL
    *ambient\levels\citadel\datatransfmalevx01.wav chan:6 ent(-01):NULL
     *ambient\levels\citadel\datatransrandom02.wav chan:6 ent(-01):NULL


RE: [FIX] Background noises - Viljo - 05-14-2016

There is player(s) who might have some ambient sounds in v4b1
ambient\materials\shipgroan1.wav
ambient\materials\shipgroan1.wav
ambient\fire\gascan_ignite1.wav
Here is some of the sounds.


RE: [FIX] Background noises - Rylund - 05-14-2016

(05-11-2016, 12:45 PM)Garine Wrote:
(04-10-2014, 02:00 PM)SnowredWolf Wrote: Do you have the annoying background noises on v33x, v2d and v2p? Then I have a fix for you now, been working on this a few hours today! The fix have been uploaded to Steam workshop so you just have to press the small "Subscribe" button! (Need to restart gmod for it to work)

Please, if you notice some sounds on v33x that's not removed/replaced, type "snd_dumpclientsounds" in console, this will give you a full list of ongoing sounds. Please copy-paste all the "ambient" sounds here.

Download

Sounds that I've removed/replaced


Spoiler :
ambient\atmosphere\city_skypass1.wav
ambient\atmosphere\station_ambience_loop2.wav

ambient\levels\prison\inside_battle_antlion1.wav
ambient\levels\prison\inside_battle_antlion2.wav
ambient\levels\prison\inside_battle_antlion3.wav
ambient\levels\prison\inside_battle_antlion4.wav
ambient\levels\prison\inside_battle_antlion5.wav
ambient\levels\prison\inside_battle_antlion6.wav
ambient\levels\prison\inside_battle_antlion7.wav
ambient\levels\prison\inside_battle_antlion8.wav
ambient\levels\prison\inside_battle_antlion9.wav
ambient\levels\prison\inside_battle_antlion10.wav
ambient\levels\prison\inside_battle1.wav
ambient\levels\prison\inside_battle2.wav
ambient\levels\prison\inside_battle3.wav
ambient\levels\prison\inside_battle4.wav
ambient\levels\prison\inside_battle5.wav
ambient\levels\prison\inside_battle6.wav
ambient\levels\prison\inside_battle7.wav
ambient\levels\prison\inside_battle8.wav
ambient\levels\prison\inside_battle9.wav
ambient\levels\prison\inside_battle10.wav
ambient\levels\prison\inside_battle_soldier1.wav
ambient\levels\prison\inside_battle_soldier2.wav
ambient\levels\prison\inside_battle_soldier3.wav
ambient\levels\prison\inside_battle_zombie1.wav
ambient\levels\prison\inside_battle_zombie2.wav
ambient\levels\prison\inside_battle_zombie3.wav
ambient\levels\prison\inside_battle_zombie4.wav
ambient\levels\prison\inside_battle_zombie5.wav
ambient\levels\prison\inside_battle_zombie6.wav
ambient\levels\citadel\citadel_drone_loop1.wav
ambient\levels\citadel\citadel_drone_loop2.wav
ambient\levels\citadel\citadel_drone_loop3.wav
ambient\levels\citadel\citadel_drone_loop4.wav
ambient\levels\citadel\citadel_drone_loop5.wav
ambient\levels\citadel\citadel_drone_loop6.wav
ambient\levels\citadel\citadel_drone_loop7.wav
ambient\levels\citadel\citadel_drone_loop8.wav
ambient\levels\citadel\citadel_drone_loop9.wav
ambient\levels\citadel\citadel_drone_loop10.wav
ambient\levels\streetwar\city_riot1.wav
ambient\levels\streetwar\city_riot2.wav
ambient\levels\streetwar\city_riot3.wav
ambient\levels\streetwar\city_riot4.wav
ambient\levels\streetwar\city_riot5.wav
ambient\levels\streetwar\marching_distant1.wav
ambient\levels\streetwar\marching_distant2.wav
ambient\levels\streetwar\marching_distant3.wav
ambient\levels\streetwar\marching_distant4.wav
ambient\levels\streetwar\marching_distant5.wav
ambient\levels\streetwar\gunship_distant1.wav
ambient\levels\streetwar\gunship_distant2.wav
ambient\levels\streetwar\gunship_distant3.wav
ambient\levels\streetwar\gunship_distant4.wav
ambient\levels\streetwar\gunship_distant5.wav
ambient\levels\streetwar\city_battle1.wav
ambient\levels\streetwar\city_battle2.wav
ambient\levels\streetwar\city_battle3.wav
ambient\levels\streetwar\city_battle4.wav
ambient\levels\streetwar\city_battle5.wav
ambient\levels\streetwar\city_battle6.wav
ambient\levels\streetwar\city_battle7.wav
ambient\levels\streetwar\city_battle8.wav
ambient\levels\streetwar\city_battle9.wav
ambient\levels\streetwar\city_battle10.wav
ambient\levels\streetwar\city_battle11.wav
ambient\levels\streetwar\city_battle12.wav
ambient\levels\streetwar\city_battle13.wav
ambient\levels\streetwar\city_battle14.wav
ambient\levels\streetwar\city_battle15.wav
ambient\levels\streetwar\city_battle16.wav
ambient\levels\streetwar\apc_distant1.wav
ambient\levels\streetwar\apc_distant2.wav
ambient\levels\streetwar\apc_distant3.wav
ambient\levels\streetwar\apc_distant4.wav
ambient\levels\streetwar\apc_distant5.wav

ambient\machines\aircraft_distant_flyby1.wav
ambient\machines\aircraft_distant_flyby2.wav
ambient\machines\aircraft_distant_flyby3.wav
ambient\machines\truck_pass_overhead1.wav
ambient\machines\truck_pass_distant1.wav
ambient\machines\truck_pass_distant2.wav
ambient\machines\truck_pass_distant3.wav
ambient\machines\heli_pass1.wav
ambient\machines\heli_pass2.wav
ambient\machines\heli_pass3.wav
ambient\machines\turbine_loop_1.wav
ambient\machines\turbine_loop_2.wav

ambient\music\piano2.wav

ambient\nature\waterfall_mediumloop05.wav

ambient\water\distant_wave1.wav
ambient\water\distant_wave2.wav

ambient\wind\wind_hit1.wav
ambient\wind\wind_hit2.wav
ambient\wind\wind_med1.wav
ambient\wind\wind_snippet5.wav

ambient\alarms\scanner_alert_pass1.wav
ambient\alarms\scanner_alert_pass2.wav
ambient\alarms\scanner_alert_pass3.wav
ambient\alarms\scanner_alert_pass4.wav
ambient\alarms\scanner_alert_pass5.wav
ambient\alarms\manhack_alert_pass1.wav
ambient\alarms\manhack_alert_pass2.wav
ambient\alarms\manhack_alert_pass3.wav
ambient\alarms\manhack_alert_pass4.wav
ambient\alarms\manhack_alert_pass5.wav
ambient\alarms\apc_alarm_pass1.wav
ambient\alarms\apc_alarm_pass2.wav
ambient\alarms\apc_alarm_pass3.wav
ambient\alarms\apc_alarm_pass4.wav
ambient\alarms\apc_alarm_pass5.wav

ambient\machines\refinery_loop_1.wav
ambient\machines\refinery_loop_2.wav
ambient\machines\refinery_loop_3.wav
ambient\machines\refinery_loop_4.wav
ambient\machines\refinery_loop_5.wav

ambient\water\lake_water.wav

ambient\atmosphere\undercity_loop1.wav
ambient\atmosphere\undercity_loop2.wav
ambient\atmosphere\undercity_loop3.wav
ambient\atmosphere\undercity_loop4.wav
ambient\atmosphere\undercity_loop5.wav


ambient\machines\refinery_loop_1.wav
ambient\machines\refinery_loop_2.wav
ambient\machines\refinery_loop_3.wav
ambient\machines\refinery_loop_4.wav
ambient\machines\refinery_loop_5.wav

ambient\nature\woodland_ambient_1.wav
ambient\nature\woodland_ambient_2.wav
ambient\nature\woodland_ambient_3.wav
ambient\nature\woodland_ambient_4.wav
ambient\nature\woodland_ambient_5.wav

ambient\levels\prison\inside_battle1.wav
ambient\wind\wind_snippet1.wav
ambient\wind\wind_snippet2.wav
ambient\wind\wind_snippet3.wav
ambient\wind\wind_snippet4.wav
ambient\levels\citadel\citadel_ambient_scream_loop1.wav

ambient\levels\citadel\citadel_flyer1.wav
ambient\levels\citadel\citadel_flyer2.wav
ambient\levels\citadel\citadel_flyer3.wav
ambient\levels\citadel\citadel_flyer4.wav
ambient\levels\citadel\citadel_flyer5.wav
ambient\levels\citadel\citadel_ambient_voices1.wav
ambient\levels\citadel\citadel_ambient_voices2.wav
ambient\levels\citadel\citadel_ambient_voices3.wav
ambient\levels\citadel\citadel_ambient_voices4.wav
ambient\levels\citadel\citadel_ambient_voices5.wav
ambient\levels\citadel\citadel_hit1_adpcm.wav

ambient/_period.wav

ambient/alarms/alarm1.wav
ambient/alarms/alarm_citizen_loop1.wav
ambient/alarms/apc_alarm_loop1.wav
ambient/alarms/citadel_alert_loop2.wav
ambient/alarms/city_firebell_loop1.wav
ambient/alarms/city_siren_loop2.wav
ambient/alarms/combine_bank_alarm_loop1.wav
ambient/alarms/combine_bank_alarm_loop4.wav
ambient/alarms/klaxon1.wav
ambient/alarms/razortrain_horn1.wav
ambient/alarms/siren.wav
ambient/alarms/train_crossing_bell_loop1.wav
ambient/alarms/train_horn2.wav
ambient/alarms/train_horn_distant1.wav
ambient/alarms/warningbell1.wav

ambient/atmosphere/ambience5.wav
ambient/atmosphere/ambience6.wav
ambient/atmosphere/ambience_base.wav
ambient/atmosphere/captain_room.wav
ambient/atmosphere/cargo_hold1.wav
ambient/atmosphere/cargo_hold2.wav
ambient/atmosphere/cave_hit1.wav
ambient/atmosphere/cave_hit2.wav
ambient/atmosphere/cave_hit3.wav
ambient/atmosphere/cave_hit4.wav
ambient/atmosphere/cave_hit5.wav
ambient/atmosphere/cave_hit6.wav
ambient/atmosphere/cave_outdoor1.wav
ambient/atmosphere/city_beacon_loop1.wav
ambient/atmosphere/city_rumble_loop1.wav
ambient/atmosphere/city_skybeam1.wav
ambient/atmosphere/city_skypass1.wav
ambient/atmosphere/city_tone.wav
ambient/atmosphere/city_truckpass1.wav
ambient/atmosphere/corridor.wav
ambient/atmosphere/corridor2.wav
ambient/atmosphere/Drone1LP.wav
ambient/atmosphere/Drone2LP.wav
ambient/atmosphere/Drone4LP.wav
ambient/atmosphere/elev_shaft1.wav
ambient/atmosphere/engine_room.wav
ambient/atmosphere/hole_amb3.wav
ambient/atmosphere/hole_hit1.wav
ambient/atmosphere/hole_hit2.wav
ambient/atmosphere/hole_hit3.wav
ambient/atmosphere/hole_hit4.wav
ambient/atmosphere/hole_hit5.wav
ambient/atmosphere/indoor1.wav
ambient/atmosphere/indoor2.wav
ambient/atmosphere/laundry_amb.wav
ambient/atmosphere/metallic1.wav
ambient/atmosphere/metallic2.wav
ambient/atmosphere/noise2.wav
ambient/atmosphere/outdoor2.wav
ambient/atmosphere/pipe1.wav
ambient/atmosphere/plaza_amb.wav
ambient/atmosphere/quiet_cellblock_amb.wav
ambient/atmosphere/sewer_air1.wav
ambient/atmosphere/station_ambience_loop4.wav
ambient/atmosphere/station_ambience_stereo_loop1.wav
ambient/atmosphere/terrain_rumble1.wav
ambient/atmosphere/thunder1.wav
ambient/atmosphere/thunder2.wav
ambient/atmosphere/thunder3.wav
ambient/atmosphere/thunder4.wav
ambient/atmosphere/tone_alley.wav
ambient/atmosphere/tone_quiet.wav
ambient/atmosphere/town_ambience.wav
ambient/atmosphere/trainstation_ambient_loop1.wav
ambient/atmosphere/tunnel1.wav
ambient/atmosphere/underground.wav
ambient/atmosphere/underground_hall_loop1.wav

ambient/explosions/battle_loop1.wav
ambient/explosions/battle_loop2.wav
ambient/explosions/citadel_end_explosion1.wav
ambient/explosions/citadel_end_explosion2.wav
ambient/explosions/exp1.wav
ambient/explosions/exp2.wav
ambient/explosions/exp3.wav
ambient/explosions/exp4.wav
ambient/explosions/explode_1.wav
ambient/explosions/explode_2.wav
ambient/explosions/explode_3.wav
ambient/explosions/explode_4.wav
ambient/explosions/explode_5.wav
ambient/explosions/explode_6.wav
ambient/explosions/explode_7.wav
ambient/explosions/explode_8.wav
ambient/explosions/explode_9.wav

ambient/levels/canals/critter1.wav
ambient/levels/canals/critter2.wav
ambient/levels/canals/critter3.wav
ambient/levels/canals/critter4.wav
ambient/levels/canals/critter5.wav
ambient/levels/canals/critter6.wav
ambient/levels/canals/critter7.wav
ambient/levels/canals/critter8.wav
ambient/levels/canals/dam_water_loop2.wav
ambient/levels/canals/drip1.wav
ambient/levels/canals/drip2.wav
ambient/levels/canals/drip3.wav
ambient/levels/canals/drip4.wav
ambient/levels/canals/generator_ambience_loop1.wav
ambient/levels/canals/headcrab_canister_ambient1.wav
ambient/levels/canals/headcrab_canister_ambient2.wav
ambient/levels/canals/headcrab_canister_ambient3.wav
ambient/levels/canals/headcrab_canister_ambient4.wav
ambient/levels/canals/headcrab_canister_ambient5.wav
ambient/levels/canals/headcrab_canister_ambient6.wav
ambient/levels/canals/headcrab_canister_open1.wav
ambient/levels/canals/manhack_machine_loop1.wav
ambient/levels/canals/shore1.wav
ambient/levels/canals/shore2.wav
ambient/levels/canals/shore3.wav
ambient/levels/canals/shore4.wav
ambient/levels/canals/swamp_bird1.wav
ambient/levels/canals/swamp_bird2.wav
ambient/levels/canals/swamp_bird3.wav
ambient/levels/canals/swamp_bird4.wav
ambient/levels/canals/swamp_bird5.wav
ambient/levels/canals/swamp_bird6.wav
ambient/levels/canals/swamp_frogs_loop2.wav
ambient/levels/canals/swamp_stereo_frogs_loop1.wav
ambient/levels/canals/toxic_slime_gurgle2.wav
ambient/levels/canals/toxic_slime_gurgle3.wav
ambient/levels/canals/toxic_slime_gurgle4.wav
ambient/levels/canals/toxic_slime_gurgle5.wav
ambient/levels/canals/toxic_slime_gurgle6.wav
ambient/levels/canals/toxic_slime_gurgle7.wav
ambient/levels/canals/toxic_slime_gurgle8.wav
ambient/levels/canals/toxic_slime_loop1.wav
ambient/levels/canals/toxic_slime_sizzle1.wav
ambient/levels/canals/toxic_slime_sizzle2.wav
ambient/levels/canals/toxic_slime_sizzle3.wav
ambient/levels/canals/toxic_slime_sizzle4.wav
ambient/levels/canals/tunnel_wind_loop1.wav
ambient/levels/canals/waterleak_loop1.wav
ambient/levels/canals/water_rivulet_loop2.wav
ambient/levels/canals/windchime2.wav
ambient/levels/canals/windchime4.wav
ambient/levels/canals/windchime5.wav
ambient/levels/canals/windchine1.wav
ambient/levels/canals/windmill_wind_loop1.wav
ambient/levels/citadel/citadel_hub_ambience1.mp3
ambient/levels/citadel/Drone1LP.wav
ambient/levels/citadel/extract_loop1.wav
ambient/levels/citadel/field_loop1.wav
ambient/levels/citadel/field_loop2.wav
ambient/levels/citadel/field_loop3.wav
ambient/levels/citadel/many_pods_loop1_adpcm.wav
ambient/levels/citadel/pod_close1.wav
ambient/levels/citadel/pod_open1.wav
ambient/levels/citadel/portal_beam_loop1.wav
ambient/levels/citadel/portal_beam_shoot1.wav
ambient/levels/citadel/portal_beam_shoot2.wav
ambient/levels/citadel/portal_beam_shoot3.wav
ambient/levels/citadel/portal_beam_shoot4.wav
ambient/levels/citadel/portal_beam_shoot5.wav
ambient/levels/citadel/portal_beam_shoot6.wav
ambient/levels/citadel/portal_open1_adpcm.wav
ambient/levels/citadel/strange_talk1.wav
ambient/levels/citadel/strange_talk11.wav
ambient/levels/citadel/strange_talk3.wav
ambient/levels/citadel/strange_talk4.wav
ambient/levels/citadel/strange_talk5.wav
ambient/levels/citadel/strange_talk6.wav
ambient/levels/citadel/strange_talk7.wav
ambient/levels/citadel/strange_talk8.wav
ambient/levels/citadel/strange_talk9.wav
ambient/levels/citadel/strange_talk10.wav
ambient/levels/citadel/strange_talk11.wav
ambient/levels/citadel/teleport_windup_loop1.wav
ambient/levels/citadel/weaponstrip1_adpcm.wav
ambient/levels/citadel/weapon_disintegrate1.wav
ambient/levels/citadel/weapon_disintegrate2.wav
ambient/levels/citadel/weapon_disintegrate3.wav
ambient/levels/citadel/weapon_disintegrate4.wav
ambient/levels/citadel/zapper_ambient_loop1.wav
ambient/levels/citadel/zapper_loop1.wav
ambient/levels/citadel/zapper_loop2.wav
ambient/levels/citadel/zapper_warmup1.wav
ambient/levels/citadel/zapper_warmup4.wav

ambient\materials\metal_rattle3.wav
ambient\materials\metal_rattle2.wav
ambient\water\rain_drip4.wav



this is what i have when i type in console: snd_dumpclientsounds i hope you can fix my bugged sounds!

 ambient\levels\citadel\datatransmission01_loop.wav chan:6 ent(-01):NULL
ambient\levels\citadel\datatransmission04_loop.wav chan:6 ent(-01):NULL
    *ambient\levels\citadel\datatransfmalevx01.wav chan:6 ent(-01):NULL
     *ambient\levels\citadel\datatransrandom02.wav chan:6 ent(-01):NULL

(05-14-2016, 04:08 PM)Viljo Wrote: There is player(s) who might have some ambient sounds in v4b1
ambient\materials\shipgroan1.wav
ambient\materials\shipgroan1.wav
ambient\fire\gascan_ignite1.wav
Here is some of the sounds.

Will be added tomorrow


RE: [FIX] Background noises - Viljo - 05-15-2016

ambient\materials\rustypipes1.wav
ambient\materials\rustypipes2.wav
ambient\materials\rustypipes3.wav
ambient\materials\footsteps_wood2.wav
ambient\voices\cough4.wav
ambient\materials\flush2.wav
ambient\materials\dinnerplates4.wav
ambient\materials\shuffle1.wav
ambient\materials\dinnerplates2.wav
ambient\levels\forest\treewind1.wav
ambient\levels\forest\treewind3.wav
ambient\levels\forest\treewind4.wav
ambient\levels\forest\buzz3.wav
ambient\levels\forest\dist_birds2.wav
ambient\levels\forest\dist_birds3.wav
ambient\levels\forest\dist_birds4.wav
ambient\levels\forest\chicka1.wav
ambient\levels\forest\chicka2.wav
ambient\levels\forest\squeek2.wav
ambient\levels\forest\crik2.wav


RE: [FIX] Background noises - Rylund - 05-21-2016

All done


RE: [FIX] Background noises - Xtremefighter - 09-03-2016

01 CLIENT l(084) c(000) r(084) rl(000) rr(000) vol(130) pos( 0 0 0) timeleft(5.384671) looped(0) *ambient\levels\citadel\datatransfmalevx01.wav chan:6 ent(-01):NULL

Can be heared on v2d outside the city