v2d tunnel lights - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: Community & Server Information (https://fearlessrp.net/forumdisplay.php?fid=1) +--- Forum: Help & Support (https://fearlessrp.net/forumdisplay.php?fid=3) +---- Forum: Support Archive (https://fearlessrp.net/forumdisplay.php?fid=158) +---- Thread: v2d tunnel lights (/showthread.php?tid=40670) |
v2d tunnel lights - De CodeerHeer - 12-31-2013 Sup guys? Another thingy: (Yes I discovered hammer today). I'm able to edit the v2d map. However no Idea if I breach the copyright or edit rights of sgt.sgt This will reduce the CDM in tunnels. I added one light here. Continue the other lights? I'm also able to fix the no-collided trees. [Image: 3PeAtRZ.png] RE: v2d tunnel lights - Floodify - 12-31-2013 How the hell did you edit it in hammer? RE: v2d tunnel lights - De CodeerHeer - 12-31-2013 Got Counter Strike Source installed? Go to the bin folder and start hammer. Add all the resourse packs u need and try it out That's how I started today. Just added a light and removed some props that the server deletes on startup. I manage to fix the trees and add all the light needed. Really fun to do but it takes a long time :/ RE: v2d tunnel lights - Rylund - 12-31-2013 So this is how the tunnels look inside. Btw, To edit maps etc you need to get full rights from sgt.sgt to edit the map. RE: v2d tunnel lights - De CodeerHeer - 12-31-2013 I'm going to ask him. Thanks! RE: v2d tunnel lights - Freezak - 01-06-2014 Yes, i think you need his agreement, good luck in that. Anyways the lights look nice, they would be useful. |