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Proplimit - Printable Version

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Proplimit - Doctor KuLa - 03-21-2013

Since gmod 13 have much more stable engine I have a simply question
Are proplimit is going to be increased in future?


RE: Proplimit - GhostRider - 03-21-2013

Possible, I guess we'll have to test how the server acts with increased proplimit.


RE: Proplimit - equal - 03-21-2013

I believe we already tried 50 Props for a day or so, servers lagged like shit.


RE: Proplimit - tQto - 03-21-2013

Yes, yes, yes, YES!


RE: Proplimit - DoomDude1 - 03-21-2013

I'm all up for it, though I'm not sure if the lag can be controlled.

Having a lot of props would be GREATLY beneficial, but not at the cost of an unbearable lag. It's the following choice - more intricate builds or being able to play normally.


RE: Proplimit - Narc - 03-21-2013

It would lag the server horribly in the current build of GMod, it may or may not be possible in later builds.


RE: Proplimit - Theomenz - 03-21-2013

(03-21-2013, 01:19 PM)Narcotic Wrote: It would lag the server horribly in the current build of GMod, it may or may not be possible in later builds.

As nice as it would be, Narcotic is right.


RE: Proplimit - aviator - 03-21-2013

Personally, I would choose to be able to play normally over more props, even though that would be lovely.


RE: Proplimit - GunFISH - 03-21-2013

Frankly adding 10 or even 20 extra props per player shouldnt be too taxing on the server, usually when the server lags cause of props it's cause they glitch out horribly.


RE: Proplimit - DoomDude1 - 03-21-2013

(03-21-2013, 06:41 PM)GunFISH Wrote: Frankly adding 10 or even 20 extra props per player shouldnt be too taxing on the server, usually when the server lags cause of props it's cause they glitch out horribly.

That means you're adding 500 to 1000 props on the server load...