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FL | Prop Hunt - Printable Version +- Fearless Forums (https://fearlessrp.net) +-- Forum: Community & Server Information (https://fearlessrp.net/forumdisplay.php?fid=1) +--- Forum: News & Announcements (https://fearlessrp.net/forumdisplay.php?fid=2) +---- Forum: Archive (https://fearlessrp.net/forumdisplay.php?fid=36) +---- Thread: FL | Prop Hunt (/showthread.php?tid=1543) Pages:
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FL | Prop Hunt - SoulRipper - 12-26-2010 [Image: ximg.php?fid=16385416] Prop Hunt server Today we got a new server: A Prop Hunt server. The server has 20 slots and will get updated regularly. What is Prop Hunt? In Prop Hunt there are 2 teams: the Hunters and the props. The hunters has to search the props. The props needs to hide as good as possible. Hunter seek for those who changed into props. It's Hide'n'seek style. FL is a Roleplay community, isn't it? Yes, our main server is the CityRP server and has priority 1. You can see this as secondairy server. It's to give our members some choices. IP address 213.229.65.89:27030 [Image: 218d8d91a9620cebcc6e3f695433c0dd.jpg] RE: FL | Prop Hunt - Kenny - 12-26-2010 Is cs office the only one we use ? Or do we use various maps ? RE: FL | Prop Hunt - SoulRipper - 12-26-2010 (12-26-2010, 10:19 PM)Kenny Wrote: Is cs office the only one we use ?Every 20 minutes the players can choose what map they want. They can choose from: cs_office, de_dust2, cs_assault, cs_compound, cs_havana, cs_italy, cs_militia, de_aztec, de_cbble, de_chateau, de_dust, de_inferno, de_nuke, de_piranesi, de_prodigy, de_tides and de_train RE: FL | Prop Hunt - Kenny - 12-26-2010 Thats a nice big selection ![]() Later on once the server has been running for a month or two we should think about adding more from garrysmod.org. RE: FL | Prop Hunt - Shark - 12-26-2010 I already posted the IP and Sniper made it a sticky ![]() Can we not just keep a list of the IP's on there? RE: FL | Prop Hunt - Sniperwolf - 12-27-2010 (12-26-2010, 11:31 PM)[FL:RP]Shark Wrote: Can we not just keep a list of the IP's on there? Of course ![]() ![]() ![]() RE: FL | Prop Hunt - Shark - 12-27-2010 Sames ![]() Big release like this and a list of IPs xD RE: FL | Prop Hunt - heinze - 12-27-2010 I LOVE PROP HUNT! =D Hope the server will be crowded with people in the future ![]() BUT!! Huge drawback... when you walk, the prop/cleiner hangs a littlebit, like its a littlebit slow.. it's like the prop is attached to your noclip with a rubber band xD .... D: And that makes me go #!@$&?! Please fix so it will be like normal gameplay without the movement delay on props. ![]() RE: FL | Prop Hunt - Xerox - 12-27-2010 (12-27-2010, 01:27 PM)heinze Wrote: BUT!! Huge drawback... when you walk, the prop/cleiner hangs a littlebit, like its a littlebit slow.. it's like the prop is attached to your noclip with a rubber band xD .... D: And that makes me go #!@$&?! Before I had GMOD I played Prop hunt on COD4 xD And on that mod all prop hung back slightly. Its where my first of many names PropMasta came around cause I played it loads and ended up eventually winning most games, This would be awesome if lots of people play =D (fingers crossed). Running around as a Cinder Block = win xD RE: FL | Prop Hunt - Skaara Dreadlocks - 12-27-2010 Running around as a Turtle is win* ![]() I've played prop hunt a long time ago, and the prop wasn't like that at all. It was like you were the prop.. |