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Return of classic features to the gamemode - Printable Version

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RE: Return of classic features to the gamemode - Panda - 11-07-2022

(11-06-2022, 09:54 PM)Kingstone Wrote:
(11-06-2022, 01:26 PM)Panda Wrote:
(11-05-2022, 10:51 PM)frost Wrote: stop being nostalgic and let FL move on smh, the old shit is just boring now lol

The new stuff clearly isn’t working

It was nice to see you on the server now that we have v2d and mad cow in place.

I was actually on last week for around 20 minutes. Was the only player on.


RE: Return of classic features to the gamemode - Forgee - 11-08-2022

(11-04-2022, 09:05 PM)dig Wrote: Ideas i've come up with so far

-Reinstate Teampspeak as an alternative for Discord
-New Ban Wipe (?) [ atleast minges populate the server ]
-Old loading music
-Encourage AggroRP
-Admins work out a schedule as to who is on when ( even 1 or 2 admins on an empty server might encourage people to join. )
-Combine events MasterNoda Vauld event manager peoples @giant pony
-Fix up V2D so it functions properly ( weed buyer man, fishing place area )
-Admins go president and become dictator, encourage aggroRP.
-Did i mention encourage AggroRP?
-Lower required hours to get free donator to 3?
-Idk
guys im rejoining the server because they readded the old loading screen music!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


RE: Return of classic features to the gamemode - Jan - 11-08-2022

I don't think change is needed, all is going pretty well Smile


RE: Return of classic features to the gamemode - Caesar - 11-08-2022

0 people on the server, all is going well Smile


RE: Return of classic features to the gamemode - Nadrickk - 11-09-2022

(11-08-2022, 07:27 PM)Caesar Wrote: 0 people on the server, all is going well Smile

That's the product of month's of rejections to peoples revival ideas Smile .


RE: Return of classic features to the gamemode - Equinox - 11-09-2022

(11-09-2022, 05:50 AM)Nadrickk Wrote:
(11-08-2022, 07:27 PM)Caesar Wrote: 0 people on the server, all is going well Smile

That's the product of month's of rejections to peoples revival ideas Smile .

But now that the developers listened to you guys and implemented some of those requested changes, it's already doing better Smile


RE: Return of classic features to the gamemode - Haarek - 11-09-2022

Obviously FL should not cater to old players - but new.

But believe it or not - all old players were also new at some point.


Going back to the roots is a good idea. But it needs to be done properly.
Unfortunately very few in development / management knows what that really entails.

I wish they'd ask for help.


When it comes to the player count - it is only natural. Hardly anyone who plays Gmod, knows about FL.
And it´s not easy to find apart from all other servers. How exactly do you expect players to arrive to the server? On a magic carpet?


If you couple that with months of weird development errors and bad insight - it is not hard to understand new people haven't been retained.

Now that we finally reverted, people aren't seeing immediate results, and they have given up.
I would rather argue this is the exact time people should be doing an effort.


RE: Return of classic features to the gamemode - aDisabledDeer - 11-09-2022

delete all cars except trabant
+
ban everyone who doesn't associate a minge
+
?
=
14 people online daily


RE: Return of classic features to the gamemode - Bobby - 11-09-2022

can we have old staff (nonces too to toughen up the playerbase)


RE: Return of classic features to the gamemode - Falc - 11-24-2022

Someone please host an old school agg rp event that suits people with full time jobs and a social life