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Modelling for gmod - Printable Version

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RE: Modelling for gmod - Ciryl - 11-21-2014

Looks really good!
May I ask what software you used to make these?


RE: Modelling for gmod - THE ROCK - 11-21-2014

(11-21-2014, 12:11 AM)Ciryl Wrote: Looks really good!
May I ask what software you used to make these?

I prefer and use google sketchup pro , since its more easy and more simple to make anything , but for make collisions i use blender Smile


RE: Modelling for gmod - DarkN00b - 11-21-2014

(11-21-2014, 12:26 AM)The Rock Wrote:
(11-21-2014, 12:11 AM)Ciryl Wrote: Looks really good!
May I ask what software you used to make these?

I prefer and use google sketchup pro , since its more easy and more simple to make anything , but for make collisions i use blender Smile

I was starting on sketchup too. But i realised it makes really low-poly models :c


RE: Modelling for gmod - THE ROCK - 11-21-2014

(11-21-2014, 10:46 AM)DarkN00b Wrote:
(11-21-2014, 12:26 AM)The Rock Wrote:
(11-21-2014, 12:11 AM)Ciryl Wrote: Looks really good!
May I ask what software you used to make these?

I prefer and use google sketchup pro , since its more easy and more simple to make anything , but for make collisions i use blender Smile

I was starting on sketchup too. But i realised it makes really low-poly models :c

It depends of the materials , i dont have that problem but u can always build the model in sketchup and export to blender for texture it and make it better


RE: Modelling for gmod - DarkN00b - 11-21-2014

(11-21-2014, 04:19 PM)The Rock Wrote:
(11-21-2014, 10:46 AM)DarkN00b Wrote:
(11-21-2014, 12:26 AM)The Rock Wrote:
(11-21-2014, 12:11 AM)Ciryl Wrote: Looks really good!
May I ask what software you used to make these?

I prefer and use google sketchup pro , since its more easy and more simple to make anything , but for make collisions i use blender Smile

I was starting on sketchup too. But i realised it makes really low-poly models :c

It depends of the materials , i dont have that problem but u can always build the model in sketchup and export to blender for texture it and make it better

Im talking about circles/cylinders

PS - also talking about model not textures. Which means it ruins smoothness