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Garry's Mod new update - Printable Version

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Pages: 1 2


RE: Garry's Mod new update - Sniperwolf - 12-17-2010

(12-17-2010, 12:57 PM)Kenny Wrote: Yeah they are great, but its stupid that trabbi's sound like sports cars.

But I felt so gangsta' cruising in my sports-car-sounding-trabant Cheese


RE: Garry's Mod new update - SoulRipper - 12-17-2010

I forgot to activate the anti-crash fix.. BlushBlushBlush

It's activated now, this should prevent crashes. Only bad thing is that it blocks people spawning new props. But I guess that's better than a crash.


RE: Garry's Mod new update - Shark - 12-17-2010

I'm sorry but, wha? I didn't get that bit;
(12-17-2010, 06:14 PM)SoulRipper Wrote: Only bad thing is that it blocks people spawning new props.
Explain please? Blush


RE: Garry's Mod new update - Kenny - 12-17-2010

What do you mean by new props ?


RE: Garry's Mod new update - MikeyTheFox - 12-21-2010

(12-17-2010, 08:56 PM)Kenny Wrote: What do you mean by new props ?

This happens alot.

People spawn many kinds of props on the server. Once the cache is full you can not spawn anymore props. Only the ones that are in the cache you are allowed to spawn, so any props that arnt in the cache are "new" props that the cache trys to put in but cause of the fix it wont.


RE: Garry's Mod new update - Shark - 12-21-2010

So after there is a certain number of different types of props in the cache, It'll refuse to spawn any other types? While still allowing you to spawn the types of props already saved in the cache?


RE: Garry's Mod new update - SoulRipper - 12-21-2010

I disabled that prop limiter again, it's really bugged. I activate it again when Garry makes it working properly.