The Precision tool is a VERY useful tool.
I use it all the time, Place props, No-Collide props etc.
(If you are missing some of the options below, make sure that your “General tool options” is an Experimental. You can find this at the bottom.
Apply
[ ] Freeze target: Freezes the Object/Prop. This should be on unless you know what you are doing.
[ ] Auto-Align to world (nearest 45 degrees): Simply Aligns the target/prop to the nearest 45 degrees. Very useful for walls, roof and floors etc.
[ ] Disable target shadow: Simply disables the target/prop shadow. Have in mind that this is only for the prop shadow and not world props. Also, It will not remove shadows on the prop, It will only remove the shadows the prop are creating.
[ ] Only collide with players: This one is very useful, especially for larger props. It will no-collide the prop with the world and cars, but not the players.
[ ] Disable Physics on object: This will make you able to use your physics gun on the prop, but it won’t move the prop. This can be very useful if you have a few people that got access to your props
Rotate
Rotates the tool.
Use it by left clicking somewhere on the object, depending on where you want to rotate it from -> Now move your mouse and it will rotate. When you are done rotating it, left click again.
*Rotation Snap (Degrees): Makes you able to rotate the target/prop in different directions.
[ ] Freeze Target: Freezes the Object/Prop. This should be on unless you know what you are doing.
Move
This tool is used a LOT, This is for sure the tool I use the most.
It makes you able to precision move a prop with two simple clicks.
[ ] Rotate Target: Makes you able to rotate the target once you have moved it with the tool.
*Snap Distance: How far away the prop will spawn from the target. Set this to 0 if you want it to be normal.
*Rotation Snap (Degrees): Works like the Rotate Target (Rotate Target needs to be ON in order for this to work)
When you move your prop from A to B using the tool, you will then be able to rotate it using your mouse, When you are done rotating, simply left click somewhere.
[ ] Freeze Target: Freezes the Object/Prop. This should be ON unless you know what you are doing.
[ ] No-Collide targets: If you move your prop onto another prop, the two props will be no-collided (If on)
[ ] Auto-Align to world (nearest 45 degrees): Simply Aligns the target/prop to the nearest 45 degrees. Very useful for walls, roof and floors etc.
Weld
Everything is the same as the above, The only different is that it welds the two props together
Axis
Works exactly like the other Axis tool.
Ballsocket
Can be very useful in some cases, mostly for trailers or similar.
It simply creates a ballsocket between the two targets.
The two props can move freely in any direction, even though they are kind of tied together.
The props can’t move away or closer to each other. It is like the axis tool, it just makes it able to rotate however it wants.
Slider
Creates a slider between the two targets. Makes them able to move away or closer to each other. They can’t move sideways, up or down or spin. Only the way the slider is pointing.
Made by Balls